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LOTRO Free Trials: 10 Days? Is that enough?

Coldkilla

Diamond Member
Alright, I've been a "casual" EVE player (if thats even a word in EVE) for about 3 months now and I'm quitting (sadly). I barely played the game, mostly because it promoted waiting to get to stations, regions, research, targets, and weapons to get in range. Hell they were begging me to stop playing.

Anyway! My question today is that I'd like to try Lord of the Rings Online, I hear that it too has a lot of boring tutorials that you have to read through amongst other things in order to get a hang of the game. How long does it really take to get a grasp of (in order to have actual "fun")? Is 10 days enough? Is there a way to get a little longer than 10 days? Can a member send an invite to a nonmember and grant them a little extra free-time? I'm beginning to wonder if MMOs are right for me..

Thanks.
 
IF you played WoW then your learning curve to enjoying playing will be about 2 hours if that.... it will take you like 2-3 days of playing to really get the gist of the game completely.

I played LOTRO for a year and a half... stopped about 2 months ago because I just got tired of gaming in general... but LOTRO is pretty damn fun, looks great, and has a mature community. I had a few max level characters so if you want some suggestions i can give you some.

I will say that you should stay away from the warden class for your ten day trial.... its get very fun a high lvl but is kinda boring and mechanical at lower levels.
 
IIRC you can now skip the tutorial area. I went back to this about 6 months ago for a brief period after having played for about 3 months following its release. It's fun, but at this point you will likely have a problem finding groups around your level for the lower level dungeons. But this is true with any MMO that's been out for awhile.

It's worth checking out. You may also consider Age of Conan. It's also offering a free trial and has supposedly improved significantly since release. I enjoyed it, but there was too much that was broken when I was playing it which was after its release.
 
I really dug LotRO from the 10-day free trail that I played. I'd say that it's more than enough to get a general feel for the game, and if you want to play longer, you're only out $9.95 to purchase the game itself.

but personally, I'm holding out till the KotOR mmo before getting into a new one; I'll likely play WoW (or none at all the way 3.2 is shaping up) till then.
 
Right now best buy is also selling the game for $10, both regular and the collector edition, which gives a month play time with it.
 
About 4-5 hours play with a Dwarven Champion convinced me to buy the game + MoM in Europe. Within a month of hard playing, I had a lvl 60 Champion with some of the best kit around. Lost my love with the game for some reason, I don't know why.... Had a great kin and had some great times.
 
10 days should be enough, I would go through the intro area since it gets you up to lvl6 or 7. Only takes a couple of hours.

I would try a few different race/class combos, so you can see the different starting areas. The Shire as a hobbit looks great, at least to me.
 
Sweet, thanks guys for the input. I haven't touched WoW so it'll take a little longer to get used to it.

I've also heard a lot about Age of Conan, but I'm kinda on the fence... mostly because I like the idea of Lord of the Rings and its familiarity and all... perhaps I'll try that as well afterward.
 
I played WoW quite a bit and I couldn't adjust to LOTRO.

But then again, I can't adjust to many MMO's because I need the ability to customize the UI, as the default UIs for most MMOs just ain't cutting it.
 
LOTRO >> AoC unless you want a lot of PvP but thenyou should just play Warhammer for PvP.

Yeah i had/have a 60 loremaster who was my main toon, 60 champion, 60 minstrel, 50 captain, 58 GRD and an assortment of lvl 25-40ish toons of the other classes.

Lore master owns all at lvl 60, easily (i.e. I pretty much never lost spars unless I just didn't try or tried something 'experimental' and never died soloing) but if you are a really good player then Loremaster gets a boring for lack of challenge. Champion is AoE DPS machine which is a lot of fun.
 
Originally posted by: Coldkilla
Alright, I've been a "casual" EVE player (if thats even a word in EVE) for about 3 months now and I'm quitting (sadly). I barely played the game, mostly because it promoted waiting to get to stations, regions, research, targets, and weapons to get in range. Hell they were begging me to stop playing.


Sounds like you didn't start out playing the carebear Caldari way.

You still have to spend time in all MMOs do do things (harvest, tradeskills, leveling up, some travelling to see the areas, etc). Eve isn't meant to be seen all in a few hours on a whim. It is a galaxy after all.
You select an area and make it your home. Use Jump Clones too.

You also have to get in range of your targets in other MMOs (bow range, melee range, casting range...).

The oft linked image applies here.

I hear that it too has a lot of boring tutorials that you have to read through amongst other things in order to get a hang of the game.

You seem like someone that just wants to jump into a game without even reading a manual on how to play it. Eve is not like this. You MUST do the tutorials to get a beginning feel of it (so many lazy people in the rookie channel asking how do I do x when x is taught in the tutorials; not only the mission tutorials but also the F12 Help Tutorials). You must ask questions on other subjects, since Eve is so vast (many MMOs can not be kept up-to-date since they are constantly changing).

The current crop of MMOs influenced by the "I want it easy and now" crowd of WoW (to which EQ II had to adjust to 'compete') are easier on your style of play.

Gone are the times people will probably endure EverQuest 1 style of play en masse.



 
Yes Eve sucks. I haven't played Conan since the latest and greatest of the last patches went through, but it was at the bottom of the list of all major mmos not too long back. Lotr has ranked as the best NA MMO after the WoWborg.

If you have a decent system to crank the graphics it's about the best to look at, and if you like the series seeing a lot of the places written about is pretty cool too.
 
I'll chip in here and say that I purchased a Lifetime subscription to LOTRO for $200 in December 2007, and still play about 12 hours a week. It's loads of fun, and has some pretty innovative stuff in my opinion, such as cosmetic armor and legendary items. There might be other MMO's that do these (I'm not sure), but LOTRO's implementation certainly feels quite unique to me.
 
Well, since you obviously wanted to stir up some kind of argument...

Originally posted by: ITPaladin
Sounds like you didn't start out playing the carebear Caldari way.

Actually I did. The tutorials, and the Sisters of Eve 50+ mission epic arc might I add. (fun) On top of that I nearly spent over an hour and a half a day of the 4 hours a day I played EVE during my first month. Then the help channel mysteriously disappeared and the fucking game deemed it necessarily not to tell you how to enter a different, smaller channel. After being ignored forever someone finally told me in a local channel what to do.

I'm sorry but when it takes over THREE HOURS, to get from one location to another with a load of cargo - thats fucking god damned ridiculous - you could go out and see a movie as long as Lord of the Rings and still not be there yet! Really! Its true! I ended up watching "You only Live Twice" and wasn't even there yet. I actually freaked out because I was targeted once - HOW THE HELL are you supposed to stay alert staring at your monitor for three hours?

Not to mention level 1 agents making me go into 0.2 security, forcing me to lose my first cruiser I saved up for... I was pretty goddamned pissed.. your a newer player - how was I supposed to know there are gate hoarders that pounce on you and pod kill you the second you get there? YOU DONT. Not until it happens to you... No one tells you that there are ways to check for recent pod killings in the area, you just have to learn the hard way. At that point you don't even know what pod killers are, you don't know that there isn't a pirates world ready to kill anything outside the boarder of the "safe haven" you don't know your really in. You dont know you can change the map and figure these things out, you aren't in any habbits of getting and sort of insurance.. I JUST STARTED THIS GAME!

This isnt even mentioning the acceleration gates - the level 1 agents want you to buy a new ship just to do their mission - fuck when I just started the game a week ago - and you want me to have a $50,000 per mission budget (that take 40+ minutes to do per mission) and find a way to go out and get a $1,000,000 destroyer + weapons to do your damned mission? Sorry.

I tried 4 "corporations" (yes four) and none of them helped me... no advice, no teamspeak or ventrilo, no mission support, nothing.. just a bunch of wise ass jerks who wanted me to move their cargo from place to place for a tiny income, or to have me travel 20 (or yes, MORE) jumps and help them in some impossible mission that I've almost died from countless times (that I had no chance in being helpful in btw)... its interesting because their ads and their application process's were completely false advertisements and seemed initially like a good legitimate corp. Well, they treated me like shit, and talked as if I was supposed to be fluent in EVE speak.

EVE started out to be a fun game you felt like you accomplished something while completing some research or picking up new items from dead ships that were helpful. That was fun. Then research started to take 5 days, 10 days, 15 days. Agent missions went from 0 jumps, to 1 jump, 5, 15, 25, 3 billion trillion zillion+ (from 1 minute to 30, to 1 hour to 3 hours!).... from 1.0 sec, to .2 sec. Missions taking 20 minutes to 2 hours. Battles taking 1 minute to 20-25 minutes, knowing you were going to win 5 minutes into the fight, you just had to sit there and wait for the same explosions to occur over and over and over for another 20 minutes until it finally ended - only to take another 10 minutes traveling 92 m/s to travel 90km away and getting your items - then only to bookmark the area to pick up salvaging equipment/tractor beams hoping to make that (later on) lucky $1,000,000 in computer parts in addition to the $90,000 mission payout.


I'm someone who usually doesn't like RPGs. I don't play games like Oblivion, Fable, Mass Effect... But again, I DID like eve at the start. I would have continued to like it, but they only encouraged you not to play it. These other MMOs seem a bit childish... I thought of EVE as a mature, adult game. Well after 3 months... I get a large impression its a game for 40 year olds who play while they are busy going about their lives and end up having some time once and a while for some EVE - while still being able to spend all that remaining 30 missed days on researching "Caldari Battleships V" or whatever. I won't pass judgements on everyone - because it'll piss off a bunch of legit players here - but they wont read this anyway and will post whatever they want after this.

These Single player RPG's are worlds (to me) that are just a bunch of NPC robot zeros and ones, thats why I sought out an MMO. A world by players, for players. Thats why I'm here and asking in this thread. If LOTRO is something that fills that void, great - if its people like this assuming:
Originally posted by: ITPaladin
You seem like someone that just wants to jump into a game without even reading a manual on how to play it.
I'm sorry your mistaken. I'm someone who actually wants to play a game, not "wait" to play the game. I'll read a complicated manual, a book, a damned encyclopedia - whatever. But the bottom line is that game was boring as hell and I'm hoping that theres at least one MMO that isn't so dubbed down that its just for children, as others are making it out to be. If it is, I'll just stick to my other, better games.
 
I enjoy LOTRO. It isnt a 'power gamer's' mmo but instead lends itself well to casual play. I find I will play it for a few months then stop for a while then restart again.

The players tend to be more mature and helpful (ironically I see less Legolas wannabes in LOTRO than in WOW). The developers seems to be well intentioned and friendly.

I just wish LOTRO had more interesting solo play options
 
I knew from many players reviews around the web, from many discussion forums and from game-play videos that EVE was harsh, I was warned to never approach it, especially when I told on some discussion forums that my only MMORPG experience ever had been Star Wars: Galaxies (and only for a period of four months). I stayed away from it, until recently when I somehow became interested by it again, but yet once more I've been pushed away from it simply by reading more about new player's experiences with it. I mean I don't even have to try it just to get discouraged.

I myself am interested by LOTRO, but there's Stars Wars: The Old Republic coming so... and I already have some humble experience with Star Wars as a MMO, so I think I'll get Old Republic instead, I won't feel out of place, I know the ins and outs of that universe as much as my pocket, and coming from a well known RPG-maker developer, I don't think their goal will be to create such a harsh environment for elitists out there, it shall be newbie-friendly, and that would be financially logic, it gathers more people, it's more streamlined, yup, I think I'll go for it and leave in the shadows LOTRO as a past wish.
 
Play LotRO and make a hunter. They're super powerful, which is generally a good way to experience a new game you're iffy about.
 
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