One aspect of the game that has been kind of bugging me a bit lately is mobs and mob respawn rates. Some of this may come from how much effort it takes for me to kill enemies, but by the time I kill the 4+ enemies near something that I want (Mokoko Seed, quest objective, etc.), at least one of them will respawn. Worst off, sometimes, my AoE ability may hit another unengaged enemy, and pull them into the fight too. I've had times where I'll have to kill 4-5 sets of enemies to finally pick up a Mokoko Seed. This might not be nearly so annoying if killing mobs wasn't so useless. The only useful thing from killing them is hoping to get Adventurer's Guide drops.
Usual attrition compounded by the P2W wall of gear honing that starts at ~lvl10+ for each tier. The success chance starts dropping precipitously at around the 10+ range. Tier 3 you start to get <10% chance of success. So you are burning mats and Gold to try to progress. Most people (including myself probably) are going to quit at this point.
I was listening to a video where Asmongold was talking to some Lost Ark whale, and I believe the whale suggested that things were pretty bad (luck-wise) up until you reached a threshold, and after that, it got better. I guess I can understand wanting the pinnacle of gear to be harder to attain, but the problem is likely how they just threw so many levels of content onto everyone.
For example, let's say that ilevel 1000 is the end of tier 2. (I don't know the actual values off the top of my head.) They could make it so tier 3 only requires ilevel 900, and going from 900 to 1000 simply makes harder content easier. This would be the equivalent of getting mythic-level gear in WoW to give you the edge. Unfortunately, when there isn't a gap in content, you can't have that ilevel overlap, because if I hit 900, I'd simply skip to tier 3 and start getting above ilevel 1000.
That overlap would allow for those that care about attaining the best still put in the time, effort, and/or money into getting the highest level of gear, and for those who just want to see and experience the content, they could just reach the next tier's breakpoint.
Powerpass is not something you should really worry about using. Just try a class you want. There is another method to lvl a character to 50 (Knowledge Transfer, it is in your stronghold), it just costs 600 Gold and take 8 hrs. Lost Ark: Knowledge Transfer Guide (thegamer.com) Once you get to Tier 2 (and tier 3), there is a research item in your stronghold to reduce costs and increase success of the previous tier gear honing for your alts. Don't hone any gear on your alts until you progress your main to Tier2 and do this research.
Hm, I'll have to look into that. Thanks!
I agree though... I've mostly been trying to focus on just having a good time, and I'm fine with leveling characters. That's why I don't mind messing around on islands and trying to get their seeds and soul (if possible). Although, I need to be more careful to check the recommended ilevel, as I tried to do one that was 400+ without realizing it. "Wow, these things really hurt!"
