1. What is it?
2. Does Fermi HW support it via opengl?
3. could DX11 hardware easily emulate it via shaders?
4. If number 3 is yes, then how much would the performance impact with AA be?
2. Does Fermi HW support it via opengl?
3. could DX11 hardware easily emulate it via shaders?
4. If number 3 is yes, then how much would the performance impact with AA be?
