LG to introduce 21:9 monitor w/Freesync

amenx

Diamond Member
Dec 17, 2004
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Dont care about 10-bit. You wouldnt be able to make use of it anyway without specialized programs and OS.
 

Bateluer

Lifer
Jun 23, 2001
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Dont care about 10-bit. You wouldnt be able to make use of it anyway without specialized programs and OS.

10 bit would be more cinematic too. Male eyes can't see more than about a dozen colors anyway.
 

therealnickdanger

Senior member
Oct 26, 2005
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Dont care about 10-bit. You wouldnt be able to make use of it anyway without specialized programs and OS.

10-bit (30bpp) works in Windows 7 when you disable Aero and most professional applications are 10-bit capable. It is likely with most (if not all) 4K displays being 10-bit, we'll see a push for 10-bit color in games in the next 5 years.

10 bit would be more cinematic too. Male eyes can't see more than about a dozen colors anyway.

More cinematic? Are you referring to matching 10-bit DCI?

Assuming that statement about male vision was even remotely true, any limitations of simultaneous color recognition by the human eye/brain doesn't mean the additional colors are wasted. Also, greater bit depth helps eliminate banding and other visible artifacts.
 
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Elfear

Diamond Member
May 30, 2004
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Wonder if the curved model will have FreeSync as well?


Well, considering the cheapest 34" is $900 and that's not a 10bit unit, I'd say that you might be disappointed.

Actually the 34UM95 is a 10-bit monitor.

"In addition, its 10-bit colour display is 64 times richer than an 8-bit colour display, recreating colours softly and naturally without colour banding."
 

jackstar7

Lifer
Jun 26, 2009
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CES cannot get here soon enough for me...

Real specs and hopefully some initial reviews... all about time.
 

imaheadcase

Diamond Member
May 9, 2005
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It should be noted most these units like this are limited production and don't make it to the US from LG.
 

5150Joker

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Feb 6, 2002
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www.techinferno.com
It would be nice to see more companies adapt these standards whether it's freesync or g-sync. I'm glad both AMD and NVIDIA have something for everyone. LG and Samsung are huge in the industry but traditionally haven't been focused on gamers so if they go in that direction with these new monitors then it's welcomed.
 

wand3r3r

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May 16, 2008
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It should be noted most these units like this are limited production and don't make it to the US from LG.

Did it say that, I must have missed it.

They are introducing it at CES in Vegas so I would assume it's going to be sold in the US, granted I haven't followed CES carefully enough to see which products get released in the US.
 

Skurge

Diamond Member
Aug 17, 2009
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Did it say that, I must have missed it.

They are introducing it at CES in Vegas so I would assume it's going to be sold in the US, granted I haven't followed CES carefully enough to see which products get released in the US.

The UM95 and the UC97 are both available in the states, so these probably will be too.
 

3DVagabond

Lifer
Aug 10, 2009
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Wonder if the curved model will have FreeSync as well?




Actually the 34UM95 is a 10-bit monitor.

"In addition, its 10-bit colour display is 64 times richer than an 8-bit colour display, recreating colours softly and naturally without colour banding."

I wasn't aware of that. Good to know. :thumbsup:
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
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G-translate it.

The TL;DR version is that this particular (G-Sync) TN panel is on par with many IPS panels on uniformity, color accuracy etc.

So many people are spouting misinformed comments so easily.

1. Many IPS/VA owners already confirmed that the Swift is inferior in colour quality, viewing angles and black levels. The Swift is an 8-bit panel.

2. Swift is 27" 2560x1440, which to many is far inferior to 32" 4K or 34" 21:9. There is a certain premium associated with larger sized screens with a greater amount of pixels. The Swift is priced like a large 4K monitor, and yet it isn't. While the wide format has major advantages for real estate work/productivity and wide-screen gaming, while 4K is the future of PC/media consumption for the foreseeable 5+ year future, 2560x1440 is a no-man's land case.

3. Only one input. If you want to use a PC + console on this monitor, it's not seamless.

4. The Swift itself also has various quality control issues, including dead/stuckpixels, overheating, uniformity issues, pixel inversion over time, blurry/distorted text and halos and monitor signal issues.

For the $800 price, there are way too many quality control issues and the usual TN compromises for the Swift imo:
http://www.amazon.com/PG278Q-27-Inch...RankDescending

Also, a lot of people understand what the market implications are for supporting G-Sync right now -- promoting vendor lock-in early on and opposing open standard FreeSync to take off will hurt gamers long-term. For a lot of brand angostic gamers, this automatically makes G-Sync impossible to recommend right now as it goes against everything PC gaming standards for -- open standards. If Swift 2 comes out with FreeSync + G-Sync, that's a different story.
 
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