Dankk
Diamond Member
I didn't even see it on Steam. I still don't.
Probably because it still doesn't release for a week and a half.
I'm in for the 4-pack on GamersGate, I'm gonna give some copies to my friends. Thanks for the heads-up.
I didn't even see it on Steam. I still don't.
Probably because it still doesn't release for a week and a half.
I'm in for the 4-pack on GamersGate, I'm gonna give some copies to my friends. Thanks for the heads-up.
It looks fun, but it looks like its designed for smart phones. It has that "i'm a smart phone game" look to it. I couldn't pay more than $5.00 for it.
One of the better game trailers I've seen in awhile.
"It's cheaper than a real boat. Can't argue with that."
"Free shipping......no really, it's digital, there is no box."
Trailer was great, but I'm a bit iffy about it. The back of my mind is saying, "bugs", "design flaw", "lack of depth"... etc. All things I imagine that could be part of the experience.
Not in the Play store yet.
Does this mean it's tablets-only?
No, it means that it was released for PC (and Mac, I think) on the 30th and scheduled to be released for Android and iOS on that date.
I always think of Magicka, which was decent for me, when I think of Paradox, but apparently, they've published quite a few other bug-fests. Was watching the TGS Podcast and they were talking about how bad it has been on there too.
That's not really much of a surprise. If you really want your game to make a big... splash... then you'll release it on Thursday on Apple's App Store. You can release any day you want (as long as the App Store isn't frozen for a holiday or something), but Thursday is when Apple refreshes all the images and stuff for the storefront. So, it's a damn good chance that you can get your game featured!