Wow, thanks for all the detailed replies along with your trains of thought about the issue and how you came to your conclusion, guys. Honestly, I thought I'd get about 4-5 replies and then matter closed. Very cool of you guys :thumbsup:
Spec-wise we know the 360 and PS3 are unremarkable and several several generations old (as nenforcer posted, thanks), but of course in actual delivered performance, the experience isn't exactly comparable apples to apples from console hardware to PC hardware on the basis of specs alone due to being closer to the metal in consoles and optimized for the specific hardware, instead of needing an abstraction layer to handle the wildly varying configs of users such as in PC land (as noted by SPBHM, Attic, Concillan, NUSNA_Moebius, etc).
skipsneeky2, lavaheadache, I actually did also have the 8800GT-class GPU's in mind (although I was hovering more on 8800GTX+/ Radeon 4770 territory in my mind). I just wasn't sure how these old cards could compete based on the performance of newer games for these old, soon-to-be-replaced consoles, the 360 and PS3. Skyrim, for instance. Better looking than Oblivion on the same console, so that has got to come from more efficient development, because the consoles themselves certainly didn't get any powerful waiting for Skyrim to arrive.
However, BoFox (thanks for chiming in Bo!) magically knew what I was thinking and answered the exact concern in my mind before I even got a chance to post about it

So, indeed, looks like 8800GTX+ class cards do indeed play Skyrim as good or better than consoles.
AtenRa, tential: I actually did bench Skyrim on an APU (very weakest mobile Trinity APU with only dual-channel 1333MHz RAM) and got some playable enough results @ conservative settings (no AA, low shadows, etc). While it was playable enough, I wasn't sure how comparable to console quality and performance it was. I guess it would make sense a bit that the highest end parts could be at least console quality.
All the talk of APU's are great (I've got nothing against them) although I'm really quite more interested in Intel's APU's*. A much more powerful and power-efficient CPU + decent graphics is a great match if all you need to do is casual console-quality gaming every once in a while when taking a break from work (not sure when even their i3 offerings will provide at least console-quality performance, if it hasn't happened yet, but that would be very welcome) - I guess here I have a similar opinion as Red Hawk above (thanks for posting :thumbsup

. I wouldn't mind if AMD keeps on increasing their mainstream and low-end APU performance though, and I do hope they come up with their own Crystalwell-like tech to mitigate memory bandwidth issues.
*I know they don't call them APU's, but it's like "GPU" term: AMD didn't initially call their products "GPU" - they invented the "VPU" term or something that didn't take off - but "GPU" became the de facto term for the particular piece of tech, and now AMD uses the "GPU" term even in their own website, despite it being coined by NV. It's kind of like that for Intel's CPU+IGP products. The APU term is widespread in usage now through AMD's use of it, everybody knows what you mean by it, eventually it's probably going to be used even in Intel's "CPU w/ integrated graphics" products, officially or not, when enthusiasts talk about "CPU's with Integrated Graphics" as a product.
@FalseChristian: 3 Titans, sir? Maybe if you said 1, I might have believed you, but 3 is just 2 Titans too many to match even the herculean power of a 360/PS3
