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Perhaps not really new info, but it coincides with some of what we have been hearing
<< ...Nvidia has also built in technology to reduce overdraw - drawing one polygon then drawing another on top it because it's 'closer' to the viewer - which apparently leads to improved performance as the triangle count increases. That, reckons Nvidia, will lead to a two- to sevenfold improvement over the GeForce 2 Ultra, depending on the number of polygons in the image - the more there are, the better the improvement.
...The NV20 is also said to offer significantly improved anti-aliasing - it's up to four times faster than the GeForce 2 Ultra.
...Much of NV20's performance gains will come from its support of 250MHz double data rate (DDR) SDRAM. The chip's core clock is said to be higher than the GeForce 2 Ultra, which runs at 250MHz.
>>
Perhaps not really new info, but it coincides with some of what we have been hearing
<< ...Nvidia has also built in technology to reduce overdraw - drawing one polygon then drawing another on top it because it's 'closer' to the viewer - which apparently leads to improved performance as the triangle count increases. That, reckons Nvidia, will lead to a two- to sevenfold improvement over the GeForce 2 Ultra, depending on the number of polygons in the image - the more there are, the better the improvement.
...The NV20 is also said to offer significantly improved anti-aliasing - it's up to four times faster than the GeForce 2 Ultra.
...Much of NV20's performance gains will come from its support of 250MHz double data rate (DDR) SDRAM. The chip's core clock is said to be higher than the GeForce 2 Ultra, which runs at 250MHz.
>>