I've been shopping around for a nice 18" LCD for the last four years or so, watching the price drop from $3000 to $1500 to now under $1000, and next year I'll probably be ready to pick one up. Yeah, I plan ahead and do my research.
Anyway, I read an article over at Cnet today about the new Geforce4Go mobile chip, and in the article the author describes the chip as such:
"Now for the bad news: Most of that power's wasted on a notebook because the fastest LCDs have slothful response times of 25ms or so. Obviously, when you divide that into a second, you get a screen redraw rate of no more than 40 per second. Forget those 60Hz or 70Hz ratings you see in the specs for LCDs; that's the type of signal they can sync to (another great marketing practice from the industry that brought you 19-inch displays with an 18-inch viewable area). The bottom line: You'll never see those 140 frames per second (fps) except with an external CRT."
Now that just doesn't make sense. Is this indeed how an LCD works, that the screen can only be redrawn at the rate specified by the response time? I looked at the LCD I'm interested in (the LG Electronics L1800P 18.1" active matrix TFT display), and it has an average response time of 50 ms, which according to this author's math, means that no matter what I'm doing, whether it be a game or a movie, I'll be stuck at 20 fps (1000 ms = 1 second, 1000 / 50 = 20)? This doesn't sound right to me. Am I misinterpreting the author and getting my math wrong, or is he way off base with LCDs and response time?
FYI, the original article can be located here.
Anyway, I read an article over at Cnet today about the new Geforce4Go mobile chip, and in the article the author describes the chip as such:
"Now for the bad news: Most of that power's wasted on a notebook because the fastest LCDs have slothful response times of 25ms or so. Obviously, when you divide that into a second, you get a screen redraw rate of no more than 40 per second. Forget those 60Hz or 70Hz ratings you see in the specs for LCDs; that's the type of signal they can sync to (another great marketing practice from the industry that brought you 19-inch displays with an 18-inch viewable area). The bottom line: You'll never see those 140 frames per second (fps) except with an external CRT."
Now that just doesn't make sense. Is this indeed how an LCD works, that the screen can only be redrawn at the rate specified by the response time? I looked at the LCD I'm interested in (the LG Electronics L1800P 18.1" active matrix TFT display), and it has an average response time of 50 ms, which according to this author's math, means that no matter what I'm doing, whether it be a game or a movie, I'll be stuck at 20 fps (1000 ms = 1 second, 1000 / 50 = 20)? This doesn't sound right to me. Am I misinterpreting the author and getting my math wrong, or is he way off base with LCDs and response time?
FYI, the original article can be located here.
