Originally posted by: destrekor
Originally posted by: Sraaz
The graphics for Lair can be as pretty as they want to be, the controls are still shit.
have you played the game at all? if not, don't make such blatant statements suggesting that you have. It's not the hardest game ever (barring an idiot not knowing how to tilt a controller a few different directions), but it's definitely not the easiest, at least for me due to my lack of ability to dog fight in the greatest ease. Others who have mastered aerial combat games, sure it'll be cakewalk. Yet does a games difficulty truly determine the games overall quality? I have never judged the character of a specific game based on if it was easy or hard. Maybe some people are overly critical and asinine about those details, but I purchase games to enjoy them. If a game is enjoyable, yet is not exactly challenging, so what.
Granted, not everyone is going to enjoy the same types of games. So for some people, they may genuinely not enjoy Lair, but I enjoy it and that's good enough for me. If I can't convince anyone that the loathing reviews from some reviewers are horrible write ups that someone who introduced a lot of bias or is a noob to motion controls, then so be it. I tried.
In all honesty, sure it's not a game that is deserving of an Editor's Choice award or something, and doesn't necessarily deserve millions upon millions of copies sold, but it's enjoyable.
Can you name a game or two that in your opinion had bad controls? More than this Lair-specific discussion, I'm interested in the "Difficult Game vs. Bad Controls" issue that people are having.
I haven't played Lair, but one instance of terrible controls in recent memory was with Saint's Row. Not the entire game, but just the driving. It was so bad that I had to switch between two different default settings through the pause menu depending on whether I just wanted to drive the car or if I wanted to shoot something while in the car. It's easier shown than described, but imagine driving with the left analog stick & shoulder buttons while simultaneously aiming with the right analog stick and FIRING with the A button. I ONLY HAVE ONE RIGHT THUMB.
Those were some terrible controls that were undoubtedly not just there to increase the difficulty level. To me, it sounds like people are experiencing the same effect with terrible controls in Lair and you are chalking it up to it being part of the difficulty level. So I'm interested in what you personally think are some games with bad controls so I can get some perspective on your analysis vs. so many others'.
