Kyro II is impressive but disappointing just the same.....And if you have the MSI Pro need l some advice

classy

Lifer
Oct 12, 1999
15,219
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Let me say first and most the imagine qulaity of both 2d and 3d of the Kyro are spectacular. The 2d is a good as my V3 if not a bit better. I have tried only two games. But 2 that I say will truly measure a card. Q3 and the original Unreal. The graphics in Unreal are spectacular. But the game crashes to a hard lock after about 5-10 mins of play. But it never looked so great. You see real reflections. But none the less it still crashes. I am using the Hercules board and I loaded the new drivers from Kyros site last night. It still crashed and even quicker. Q3 has texture thrashing if you force texture compression. It is fast and good looking though. I am going to order a Geforce2 Pro 64 meg MSI one from Newegg tonigh to compare the two. But if can't run Unreal the Kyro will go back. DVD is pretty good as well on the Kyro. But the graphics are stunning. Anyone using the MSI card from newegg and how well does it overclock? Is the imagine quality good? Can it run Unreal?
 

Banana

Diamond Member
Jun 3, 2001
3,132
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I just got the Starforce 8831 from NewEgg. It runs Unreal beautifully. I was fragging better than ever last night. Image quality is subjective: I have no problem with it. I haven't tried OCing it though, so it's still at 200/400. Also, no problems with the latest Detonator v. 12.41. You'll be happy

I don't know what kind of mobo you have, but if you have the VIA KT133 series, don't forget to install the VIA 4in1 AGP driver in TURBO mode to get AGP 4x.:)

1YP
 

dfloyd

Senior member
Nov 7, 2000
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Hmmm. Whats the rest of your system specs. Am wanting to check as I was considering picking up one of the two cards you mentioned. Either the MSI G2 Pro or the Hercules Prophet 4500.
 

Banana

Diamond Member
Jun 3, 2001
3,132
23
81
OK--I just overclocked my MSI to 220/440. WOrks fine in UT, but only tested it for 10 minutes.

1YP
 

powervr2

Senior member
Mar 11, 2001
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I will try unreal (the old one) with kyro too see if I can replicate those crashes...
but beware...
epic guys made that game for 3dfx(glide) not for direct3d.

and remember when they made those patches for direct3d and opengl there weren't any kyro around(not even geforces)...
;)
nevertheless I will try it...
and if I found a solution (a tweak I will tell you...)
;)

"Q3 has texture thrashing if you force texture compression. It is fast and good looking though. "
maybe you are double compressing the textures ... in games that accept texture compression you must not force texture compression on the drivers...
 

powervr2

Senior member
Mar 11, 2001
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classy said "The original Unreal? Not Unreal Tournament. I have Kt133a for now "

so it is the good old unreal ... not unreal tournament...
because hercules prophet 4500 is incredible in unreal tournament
it's giving me playable results even in 1600x1200x32 ;) and no crashes...

I have a crappy 56 modem so downloading that patch for unreal takes a little (7 mbs)

 

classy

Lifer
Oct 12, 1999
15,219
1
81
226F is the final Patch. But out of all the games the journey through Unreal is like no other. And it looks so spectacular it just begs for a trip through again.

My system is a Iwill KK266, AXIA 1g@1.33 30gig75gxp 128 megs of ram 16x pioneer dvd burner
 

dfloyd

Senior member
Nov 7, 2000
978
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Actually the original Unreal was developed with TWO cards in mind. Of course everyone knows the 3dfx but many dont remember that it was also made to support the PowerVR card.

Wasnt the PowerVR card the predecessor of the Kyro series?
 

powervr2

Senior member
Mar 11, 2001
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yap that is right...
but kyro only support direct3d and opengl, not powersgl (the last powervr card that supported powersgl I think it was neon250( the same as in those dreamcast consoles) and unreal only supported before any patch was avaiable... powersgl and glide.


to classy:
after I installed unreal patch I went to advanced options in unreal
clicked on drivers menu
(that window that appears after you click in advanced options)
then I choose direc3d support for gameRendering device

another thing I made was setting up direc3d support
rendering menu
direct3d support menu
I changed all the false values to true ...
the only false values that I choose to left unchanged was
use 3dfx (you have a kyro not a 3dfx right?.. I tried with 3dfx and it actually runs... lol )
useagptextures (kyro 2 have so much memory that you don't need any agptextures ;) )
usetriplebuffering (kyro 2 have a little more performance with double buffering unlike nvidias cards, these don't change any quality aspects)
usevertexfog (I don't like the quality of vertex fog in direct3d, I think tnt-1 had some problems with that kind of fog... they put vertex fog but they take some quality out of that implementation.. they wanted to tnt-1 to be able to run that game with good fps)
I also remember an ancient pacth that was too slowwwww with tnt-1 with vertex fog, but had good quality with it... ( I am trying to find that patch...where I can find that patch ???)


but nevertheless it's rock solid without any crashes in windows 98
;)
for more than 1 hour I left the intro rolling... not a single crash...

do you have those crashes only in unreal?


 

classy

Lifer
Oct 12, 1999
15,219
1
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Thanks I 'll try these. I did select direct3d. Its beautiful. But now that you mention it. It crashed once in Quake3. But it consistenetly crashed in Unreal. Hmmmmm I'll check it out and get back to you. Thanks I'll try these tweaks.
 

UKtaxman

Senior member
Mar 3, 2001
202
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I'd just like to add that I have absolutely no problemns in either of those two. Unfortunately I'm restricted by my monitor to 10x7, but it still looks gorgeous and I have experienced no crashes what so ever!
BTW I run a Vivid!XS Kyro2 on a 1GhzTbird @ 1.4Ghz.
 

powervr2

Senior member
Mar 11, 2001
584
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if you still have some crashes (in the rest of the games you have also), you could try the last via 4inall drivers for your O.S.

if that doesn't help you could go to the bios settings:
kyro don't like video bios shadowing and video ram cacheable(enabling those settings does not improve the performance of kyro) so disable those two settings.
if kyro still crashes try to change your agp aperture size.

if that doesn't help then your problem must be heat (maybe a bad ventilated case) or a faulty kyro.

if all the crashes is with unreal then I guess everything is ok... maybe is something in your sistem your sound card or something, or your o.s. version that don't like the old unreal...

I never had any problems with any of those settings enabled that I said before ... but I read on some powervr sites that some of those settings will give some problems with some motherboards...

so try those...
 

RobsTV

Platinum Member
Feb 11, 2000
2,520
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Moving from a 3dfx card to another can cause major problems.

Seems the 3dfx drivers and files make changes to some of the system files that can not easily be removed by uninstalling, deletion, and editing the registry. After doing all of that, next thing is to completely un-install Unreal, and re-install. It may still find some of that old 3dfx stuff present. The only real way to truely, and fully eliminate the 3dfx crap, is to format and do a clean install of Windows.

If you haven't tried UT you really should. UT was the game that came with the V3, even though most of the features in UT were not supported with the V3. I don't know if the Kyro 2 can use the 2nd CD with the compressed textures, but when used with the GF2 cards, it makes the V3 seem as though it was an old S3 Virge in comparison. The second CD makes UT truely unreal looking!
 

classy

Lifer
Oct 12, 1999
15,219
1
81
Well the card appears to have a heat problem. This card is blistering hot. The entire card, memory and all. I have a Inwin 600 with two 74cfm 120s on the side. Very nicely done with filters and everything. :) I intially had the side panel off. I tried some of the adjustments. No help still crashed within 5 to 10. Then I don't know why I just touched the card and man it was flaming. Maybe its bad, but this thing will burn you if you leave your finger on it for a few seconds. Well anyway I put my side panel back on and with my fans on. I then proceeded to play Unreal, no crashes for 20-25 minute session :). Ran beautifully. I am going to play for an hour or more tomorrow and see what happens. But this card gets extremely hot. I just can't see how that can be normal. It makes my V3 feel like an ice cube, I kid you not. Are they suppose to be that hot? I am still going to try a GF pro and see who survives.
 

vlieps

Senior member
Jun 15, 2000
276
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>>>The second CD makes UT truely unreal looking!
Be aware that You can use the compressed textures reasonably only if You have more than 128M memory. For me it is unplayable, because it is reading them from HDD all the time. I now that with 256M it is no problem at all. So, if You have 128 memory and see choppy picture, it is not Your vcards fault.
 

powervr2

Senior member
Mar 11, 2001
584
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that is very strange ...
When I touch my kyro 2 I guess that it's about 37 degrees celcius (equal to my body temperature)
so that is very curious... you may have a faulty kyro 2, but you also said that your ram is also hot.
Curious because you have your mem at 175 mhz and that 5.0 ns samsung ram is able to do 200 mhz without any difficulty...
That is very strange....

Maybe your problem is with your motherboard (a faulty motherboard) and that motherboard pumps more volts than what kyro 2 needs, kyro 2 "tells" what is the tension that wants to get from the motherboard.
Maybe it could be 1 pin not connected from you agp slot or something... try disconnect and then connect kyro 2 from the slot...
hope this can help...
I am only guessing ...