Gameplay looks stupid, TBPH. I'm not sure how all the flashy moves and such will work for much more than a hollow single player grind. I don't think they'll translate well to group gameplay, and if you're just going to play by yourself, then what's the point of the MMO?
the fact it looks better then DA:I graphic wise, and yet be a MMO, and also not have used up 1/5th of the budget DA:I has...
i think its a slap to the face to most american game companies asking them WTF are they doing.
The open beta started this week in Korea, and a handful of English speakers are playing and discussing the game at this sub-reddit:
http://www.reddit.com/r/BlackDesertOnline
my cousin got a beta invite, in which he allowed me to try on the last beta though a korean proxy server. Since korea time and US Pacific time has a 14 hour difference, i got to play when he was asleep and vice versa..
It was horribly lagging on the server side unless u were by yourself.
Infact it made me sort of not want to really play the game and just sit in character creator where i would make some pretty hot characters
😀
it has one of the best character creators ever.... but without more server capacity, and server overhead, the game will make you cry unless ur in a solo zone like the video posted above.
The game playstyle is a lot like Vindictus, for those of you guys who know the game.
Also im expecting the game to follow the Nexon model in cash shops, which is probably going to make me uber sad, as paying things for real money for a time gated item is not what i consider fun.