I was just thinking...do the software developers, on some level, bring piracy onto themselves?
Let's take for example, the recent PC release of Halo. I had pre-ordered this game on ebgames.com months ago. I was really looking forward to playing on the LAN with the other guys in my apartment here at school. But a few weeks before the release date, a guy in one of my classes got the beta. So I was asking him how the co-op play was over the network and he said they had removed that feature from the PC release. That evening after classes were over I went home and canceled my order. If I had gotten this game before i discovered this lacking I would have felt gipped out of a decent portion of the $50 the game cost as I never heard directly that this feature had been removed and it was one of the most popular features on the xbox version.
There are also many other games that are hyped up to be wonderful and then end up being total duds.
Now I am not saying that stealing games is right - the companies that make good games deserve our support. But what about games like Halo and others that are a disappointment? I don't mind spending $50 for a good game, but I don't have $50 to waste on a game that isn't what it was advertised to be. I personally don't support piracy nor do I think it's right, but I can sort of understand how people could get frustrated enough to begin pirating games. Even if it is just to see what they are like. I think that honesty and demos may really help the software industry...or at least PC game industry curtail piracy. Am I way off base? Any opinions?
-doug
Let's take for example, the recent PC release of Halo. I had pre-ordered this game on ebgames.com months ago. I was really looking forward to playing on the LAN with the other guys in my apartment here at school. But a few weeks before the release date, a guy in one of my classes got the beta. So I was asking him how the co-op play was over the network and he said they had removed that feature from the PC release. That evening after classes were over I went home and canceled my order. If I had gotten this game before i discovered this lacking I would have felt gipped out of a decent portion of the $50 the game cost as I never heard directly that this feature had been removed and it was one of the most popular features on the xbox version.
There are also many other games that are hyped up to be wonderful and then end up being total duds.
Now I am not saying that stealing games is right - the companies that make good games deserve our support. But what about games like Halo and others that are a disappointment? I don't mind spending $50 for a good game, but I don't have $50 to waste on a game that isn't what it was advertised to be. I personally don't support piracy nor do I think it's right, but I can sort of understand how people could get frustrated enough to begin pirating games. Even if it is just to see what they are like. I think that honesty and demos may really help the software industry...or at least PC game industry curtail piracy. Am I way off base? Any opinions?
-doug
