64 CPU 3DMarks
1187 3DMarks
8MB Texture rendering 59.9 fps
16MB Texture rendering 58.9 fps
32MB Texture rendering 56.0 fps
64MB Texture rendering Not enough memory
3-Pass Bump-mapping emboss - 59.7 fps
2-pass, 1-pass and environmental "not supported"
Windows 4 B (Win95b)
Highest polygon count is 1350 KTriangles/second, whatever that is.
Fill rate is 91.9 MTexels/second single-texturing, 91.8 multitexturing (I don't get it, banshee doesn't have multitexturing?).
Lowest FPS here is... 5.2 fps Game 1 - Helicopter, high detal.
🙁
lmao..
-RSI