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Just played through Fallout/Fallout 2 for the first time.

xboxist

Diamond Member
Yeah, I just played through these two games for the first time. They were pretty incredible, even this day in age.

Are there more games along that vein that I can try out? Which I guess means, "post-apocolyptic, open-ended adventure game that doesn't suck?"
 
None that I can think of.
Definitely awesome games, made by the same people who did Baldurs Gate.

I dont think I've seen an equal to them.
 
If you havent played through Baldurs gate 1 and 2 I'd give those a try. Even though they aren't pst apocolyptic theyre still damn good games along the same design as Fallout.

Depending on how much you want the turn based combat you may want to try STALKER as well. I loved the Fallout games, and Im enjoying STALKER atm too. However, Fallout had much mroe int he way of building up your character than stalker does, but int he end its up to you if you try it.

If you really like the turn based combat then I'd say BG is prolly a better idea. Or you can wait for Fallout 3 whenever that comes out. All I can say is I hope Bethedsa doesn't make it anything like Oblivion. I would rather have turn based combat even today.
 
Get Baldur's Gate I and Baldur's Gate II, use Tutu to port BG2s engine / ruleset to BG1 and then play both.

made by the same people who did Baldurs Gate.
Not the case.

Baldur's Gate I / II = Bioware
PlaneScape: Torment, IceWind Dale trilogy = Black Isle Studios (using Bioware's Infinity engine)
Fallout I and II = crew that went on to found Troika and make Vampire The Masquerade: BloodLines.
 
Fallout Tactics was fun but mission-oriented so not really open-ended.

Jagged Alliance 2 had some RPG elements in how the merc characters had strong personalities and how they leveled up through practice.
 
Originally posted by: Schadenfroh
Get Baldur's Gate I and Baldur's Gate II, use Tutu to port BG2s engine / ruleset to BG1 and then play both.

made by the same people who did Baldurs Gate.
Not the case.

Baldur's Gate I / II = Bioware
PlaneScape: Torment, IceWind Dale trilogy = Black Isle Studios (using Bioware's Infinity engine)
Fallout I and II = crew that went on to found Troika and make Vampire The Masquerade: BloodLines.

i thought BG I and II were still black isle titles
 
Originally posted by: DaveSimmons
Fallout Tactics was fun but mission-oriented so not really open-ended.

Jagged Alliance 2 had some RPG elements in how the merc characters had strong personalities and how they leveled up through practice.

If you liked the combat model, X-com still holds well compared to modern games.
 
Originally posted by: mundane
Originally posted by: DaveSimmons
Fallout Tactics was fun but mission-oriented so not really open-ended.

Jagged Alliance 2 had some RPG elements in how the merc characters had strong personalities and how they leveled up through practice.

If you liked the combat model, X-com still holds well compared to modern games.

Yea but fallout 1 is to Stalker as X-Com is to Fallout 1. In oldness.

 
Originally posted by: mundane
Originally posted by: DaveSimmons
Fallout Tactics was fun but mission-oriented so not really open-ended.

Jagged Alliance 2 had some RPG elements in how the merc characters had strong personalities and how they leveled up through practice.

If you liked the combat model, X-com still holds well compared to modern games.
I own 2 copies of X-Com 1, one of them on floppies 🙂 .

I'd love to remake it in either ultra-res tiles & sprites (using 4x - 16x the pixels) or using 3D models like in Neverwinter 2. I need to win the multi-state lottery first though 🙁
 
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