- Oct 10, 1999
- 1,622
- 0
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The card is at default settings, I haven't played with overclocking it yet..
CPU AMD Athlon 1232MHz
3D Accelerator NVIDIA GeForce2 Ultra
Chipset NVIDIA GeForce2 Ultra
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 9045 3D marks
CPU Speed 680 CPU 3D marks
Game 1 - Helicopter - Low Detail 187.82 FPS
Game 1 - Helicopter - Medium Detail 135.19 FPS
Game 1 - Helicopter - High Detail 66.51 FPS
Game 2 - Adventure - Low Detail 200.44 FPS
Game 2 - Adventure - Medium Detail 103.36 FPS
Game 2 - Adventure - High Detail 60.41 FPS
Fill Rate (Single-Texturing) 779.10 MTexels/s
Fill Rate (Multi-Texturing) 1583.93 MTexels/s
High Polygon Count (1 Light) 13697 KTriangles/s
High Polygon Count (4 Lights) 12248 KTriangles/s
High Polygon Count (8 Lights) 7059 KTriangles/s
8MB Texture Rendering Speed 568.65 FPS
16MB Texture Rendering Speed 471.88 FPS
32MB Texture Rendering Speed 269.67 FPS
64MB Texture Rendering Speed 139.67 FPS
Bump Mapping (Emboss, 3-pass) 284.42 FPS
Bump Mapping (Emboss, 2-pass) 378.44 FPS
Bump Mapping (Emboss, 1-pass) 626.99 FPS
Bump Mapping (Environment) Not Supported
Published No
CPU AMD Athlon 1232MHz
3D Accelerator NVIDIA GeForce2 Ultra
Chipset NVIDIA GeForce2 Ultra
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization D3D Hardware T&L
3DMark Result 9045 3D marks
CPU Speed 680 CPU 3D marks
Game 1 - Helicopter - Low Detail 187.82 FPS
Game 1 - Helicopter - Medium Detail 135.19 FPS
Game 1 - Helicopter - High Detail 66.51 FPS
Game 2 - Adventure - Low Detail 200.44 FPS
Game 2 - Adventure - Medium Detail 103.36 FPS
Game 2 - Adventure - High Detail 60.41 FPS
Fill Rate (Single-Texturing) 779.10 MTexels/s
Fill Rate (Multi-Texturing) 1583.93 MTexels/s
High Polygon Count (1 Light) 13697 KTriangles/s
High Polygon Count (4 Lights) 12248 KTriangles/s
High Polygon Count (8 Lights) 7059 KTriangles/s
8MB Texture Rendering Speed 568.65 FPS
16MB Texture Rendering Speed 471.88 FPS
32MB Texture Rendering Speed 269.67 FPS
64MB Texture Rendering Speed 139.67 FPS
Bump Mapping (Emboss, 3-pass) 284.42 FPS
Bump Mapping (Emboss, 2-pass) 378.44 FPS
Bump Mapping (Emboss, 1-pass) 626.99 FPS
Bump Mapping (Environment) Not Supported
Published No