If you're gonna compare it to the FMV sequences from games you also have to consider that
those are a lot easier to pull off with only a few minutes of actual playing time.
FF:TSW comes close to being two hours of FMV. I was very pleased that they put as much
story into as they did. It's easily on par with Shrek, Pearl Harbor; and from what I
hear, is light years beyond Tomb Raider.
ApacheXMD, the plot may have seemed anime-ish because it was directed by the same
guy (Hironobu Sakaguchi) that was head of production for most of the
Final Fantasy games.
The character rendering was not %100 realistic, but in some instances it was better
with specific facial expressions that many mainstream actors could be.
The problem with the mouths was that they did not create a more detailed mesh to
match muscle movements to, so the mouths were moving correctly, but didn't always
seem to be moving completely. But, there is at least one scene where the mouth
movements could not get any better.
Will this replace real actors? Not a chance. A big part of the reason this film
is so good was because of the performances of the actors who provided voices,
timing, and delivery of lines in the movie. It also helps that someone actually
thought thru the script to make all the scenes work together and make sense in the
end.
It would be worth the price of admission for Steve Buscemi's character alone.
Additional: I'd say there was a little magic. I didn't come out walking on
clouds, but I was completely satisfied with this film.
Nobody mentioned: At the Denver screening we also got a preview trailer for
the Spider-Man film. It looks like it will be pretty cool to.