Originally posted by: soccerballtux
Originally posted by: KIAman
I agree with BenSkywalker. I'm not holding my breath until real physics makes its debut. Realistic paper and cloth is meh.
I'd consider something that can not only accelerate, but simulate the following.
1. Gravity
2. Wind
3. Magnetics
4. Motion
5. Skin!!!!
6. HAIR!!!!
8. Skeletal articulation
9. Explosions
10. Layer movements
Although, in the end, physics just contribute to the graphical experience and not much to the gaming experience (except mirror's edge like games). What would revolutionize gaming experience is AI.
Give me an AI card and make my single player FPS more spicy, not just "HELL MODE" where 1 nick on my finger is instadeath.
Physx is not going to help with any of those; nor is it going to add value to gamplay. Those are far too complex to bother with for a game.
#1, 3 are simply equations, have you not had physics? We're talking f=ma where a = 9.8m/s^2. SIMPLE any processor can do it, and has, as Burnout has shown, with millions of particles flying everywhere during a crash, and on only 2 cores to boot.