Jittery hostages and stuttering smoke....

Mitzi

Diamond Member
Aug 22, 2001
3,775
1
76
Hi,

Running Windows 2000 SP2 with a Matrox G400 MAX and Counterstrike (all latest drivers, patches, bioses etc). I'm running Counterstrike in Direct3D mode at 1024x768 resolution.

Under Windows 98SE Counterstrike ran like a champ but under Windows 2000 I have a problem. Y'see whenever someone throws a smoke grenade my FPS goes to about 5 frames per second whilst I'm looking at the smoke, soon as the smoke vanishes everything goes back to normal.

Also, the hostages seem to jump everywhere - one moment they are on one side of the screen, the next they have jumped to the other side, next they are up in the roof etc!

I checked the Matrox support forum and they have given me a few suggestions (download their tweak utility and set Vertical Sync mode => Block Transfers and also to delete my .cfg files and re-configure CounterStrike)

Just wondering if anyone else has had this or a similar problem?

 

sash1

Diamond Member
Jul 20, 2001
8,896
1
0
Yeah, I have the same problems. But they happen to everyone, so it is not your video card. I know for a fact everyone has these problems. My hosties go flying everywhere, I just learn to live with it.

As for smoke lag, everyone has it. Luckily for me, my frame-rate is too high for it to bother me. ;)

Matrox really isn't made for much gaming, remember that.

Edit -
Oh yeah, I'm running Win98se. I don't know why it wouldn't happen in Win98 but it does in Win2k.

A tip to reduce smoke lag:
In console type:
Max_smokepuffs 0

also, you can set fastsprites frokm anywhere from 0-2. the higher the uglier, but it reduces lag.
i.e. in console type:
fastsprites 1

 

Mitzi

Diamond Member
Aug 22, 2001
3,775
1
76
Thats for the info.

The thing is I never used to have these problems under 98 though.

The hostages don't bother me too much either but I was playing at a LAN party last weekend and died everytime someone threw a smoke grenade (even my own team mates!) - it actually stopped being annoying and started to get kinda funny when people didn't bother shooting at me anymore, instead they used smoke grenades and then knifed me to death whilst my machine stuttered!

I know that the Matrox is not really a gamers card but the only games I play are Diablo II (runs perfectly) and CS so I've never bothered upgrading.

I'll try you console commands later.
 

Vegito

Diamond Member
Oct 16, 1999
8,329
0
0
I love my g400, i recent tried the 8500 and it didn't compared... w98se games works great, in w2k it does suffer.. so i stop using w2k for games...

 

Jeff7

Lifer
Jan 4, 2001
41,596
20
81
The hostage problem is a bug introduced by CS v1.3.
My framerates also plummet when I'm near a smoke grenade.
 

Mitzi

Diamond Member
Aug 22, 2001
3,775
1
76
Cheers for the info guys. I tried all the suggestions from Matrox and you guys, but as expected the problem still exists - I'll guess I'll have to live with it for the time being.
 

sash1

Diamond Member
Jul 20, 2001
8,896
1
0


<< My framerates drop in D3D, but don't change at all in OGL >>

They do, eh? I use D3D for Trilinear filtering, since OGL has no option to enable it. I'll go to OpenGL later and see if that helps.

~Aunix
 

Jeff7

Lifer
Jan 4, 2001
41,596
20
81
OpenGL not only has Trilinear filtering, but it also supports Anisotropic Filtering at level 2 - 16 tap. Get Rivatuner or NvMax; they let you tweak darn near anything.