Here's a little expermiment I'm doing with javascript rendering:
http://www.nicetechnology.co.uk/animate.html
IE7 will spit this out so use Firefox. I'd like to know why IE does this but that's not why I posted. I just want to get it working in FF at the moment.
You'll notice it takes about one second to load and render the random squares. The number of columns of squares is set by the 'cols' variable at the top of the script - try saving the page and changing this variable. If you make it 50 it'll take several more seconds to load. If you make it a few hundred it'll crash your FF.
So why exactly is this so slow? I am creating a lot of objects but they are extremely simple, and surely the DOM of a complex page includes many hundreds of objects anyway, created as the page loads... right?
/edit: Latest:
http://www.nicetechnology.co.uk/animate3.html
http://www.nicetechnology.co.uk/animate.html
IE7 will spit this out so use Firefox. I'd like to know why IE does this but that's not why I posted. I just want to get it working in FF at the moment.
You'll notice it takes about one second to load and render the random squares. The number of columns of squares is set by the 'cols' variable at the top of the script - try saving the page and changing this variable. If you make it 50 it'll take several more seconds to load. If you make it a few hundred it'll crash your FF.
So why exactly is this so slow? I am creating a lot of objects but they are extremely simple, and surely the DOM of a complex page includes many hundreds of objects anyway, created as the page loads... right?
/edit: Latest:
http://www.nicetechnology.co.uk/animate3.html
