Originally posted by: thomsbrain
Originally posted by: sdifox
120Hz, if poorly implemented, actually looks worse than 60Hz. Even if well done, it is a negligible benefit. Unless you spend your day pausing tv...
This is from someone who can tell if a CRT monitor is set at 120, 100, 75 or 60Hz by looking at it.
Here comes way too much information...
120 Hz can't inherently make things worse. It can only be better than 60 Hz. But you're probably right that an otherwise good 60 Hz set might be a better overall experience than an otherwise bad 120 Hz set, due to unrelated factors like contrast, color accuracy, etc. Refresh rate is just one factor in overall reproduction quality. Your sensitivity to any given factor may vary.
The CRT thing is different. What you are seeing there is flicker from the scan rate. You see that flicker regardless of motion.
LCD's never flicker, regardless of refresh rate, because they do not scan in the sense that a CRT monitor does. So refresh rate only affects motion reproduction.
As I understand it, motion starts to look jerky and the image gets a bit jagged when the refresh rate does not perfectly sync with the input, as is the case with 24fps content played on a 60 Hz monitor. There are 2.5 refreshes per new frame of input, so sometimes the input frame changes between monitor refreshes instead of at the same time.
This means that in each 2-frame sequence at 24fps, the first frame gets displayed for slightly too long, the second for slightly too short. The first frame gets displayed and the monitor refreshes at the same time to show it. Two more refreshes go by with no change in display. In between the second and third refresh, the input frame changes. But unlike the first frame, which was displayed instantly, you have to wait 0.0083 of a second for the monitor to refresh and display the second frame. In other words, the second frame gets displayed 0.0083 seconds after it should have been displayed, and therefore it doesn't get enough display time before the next 2-frame sequence starts "on time."
If there isn't much motion, you can't tell that this is happening. But if something is moving across the screen, you are literally seeing it get "stuck" and then "jerk" forward again, 12 times a second. The faster the motion, the larger the distance it appears to jerk. You're either sensitive to this or you're not.
120 Hz avoids this problem because 120 divides evenly to both 30 and 24, so it can always display each new frame with a simultaneous refresh, regardless of source material. Each frame gets equal display time, so motion should always be smooth (pixel response time notwithstanding).