Its time for videogames compagnies to wake up

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Indolent

Platinum Member
Mar 7, 2003
2,128
2
0
Originally posted by: jelkukipik
Originally posted by: Indolent
Originally posted by: sniperruff
Originally posted by: Indolent
I quit reading when you said ps1 was the most innovative console ever...

playstation was a huge step up from SNES.



that doesn't make it the "most innovative"


PS1 set new standard with games dude.From innovative survival horror games like Resident Evil,To tactical espionage game like Metal Gear Solid,To totally amazing RPG'S like Final Fantasy VII,to the diversity and realism of racing games like Gran Turismo, yeah ps1 set new standard in videogame industry.

Its not only about the new graphics about about the level of realism the ps1 was able to give to the games.Hey we were hearing voices talking in RE1( ok crappy one but still :p.... i will always remember " whatizit" hehe )

YES dude, the ps1 was the most innovative system.It set everything new for game developers to look at.

The same could be said of the SNES when it was released.

 

BullyCanadian

Platinum Member
May 4, 2003
2,026
0
71
Originally posted by: jelkukipik
Originally posted by: BullyCanadian
Originally posted by: jelkukipik
Originally posted by: 0roo0roo
someones od'd on the hype.

and seriously, its about time tools like u stop calling the xbox just a pc. remember when xbox one came out and every other guy was claiming the games would be all ported and cracked to work on pc's within a year? lol:)
and based on the gpu, this time the ps3 is the one more pc-like. added nvidia gpu once they figured out the cell wasn't as powerful as they'd thought.

just remember what sony said about the emotion engine from the ps2 last time. it was gonna be in everything it was so powerful! it was gonna destroy intel! :) short memories people have.


I invite you friend to go rent God OF War on the playstation 2, set the game with soften OFF and set yhe game in PROGRESSIVE SCAN WIDESCREEN(if your television support that).There is absoulty no way on earth an intel processor of 300mhz will arrive to do this kind of graphics and animation/interaction.Impossible.

There is no game on xbox that come close to the level of detail this game is showing also, and i have yet to see a spectacular game like this on PC.SURE DOOM 3 have high res gorgeous graphics...but that it.

Sony with their ps2 did something great i the videogame industry.They didnt set any revolution( same thing for xbox) but for the horsepower they were having under the hood, it was quite impressive.

I dont think you have ever played HALO 3 have you??? (BTW YOU SOUND like a UBER SONY FANBOI, so STFU)

Do you realise dude that i dont have a ps2 and the only console i own atm in my house is a xbox?

Man read carefully before claimming im bashing halo 3....


Do you realize I have ALL THREE CONSOLES and God of War is NOTHING special. So again like I said, STFU
 

jelkukipik

Senior member
Feb 9, 2005
760
0
0
Originally posted by: BullyCanadian


Do you realize I have ALL THREE CONSOLES and God of War is NOTHING special. So again like I said, STFU


Ok a kid...ill STFU to your comment dont worry ;)



 

jelkukipik

Senior member
Feb 9, 2005
760
0
0
Originally posted by: Indolent

The same could be said of the SNES when it was released.

Im sorry i cannot say that friend sorry.IMO SNES was the coolest when it was available, but it was not innovative compare to the old NES.But the SNES was good yeah, but not as innovative as ps1.

SNES in time set great graphics improvment( the famous fx chip with starfox )and cool realist looking caracters( donkey kong) but i dont think it set an innovation.



 

Rebasxer

Golden Member
Apr 10, 2005
1,270
2
0
As far as I'm concerned, a lot of games aren't simply slapped together sequels. Look at HL2, the game featured the most gorgeous playable graphics ever seen, the first real implementation of phyics, a rich storyline, and the souce engine. Half Life 2 was a different game featuring popular characters. The same goes for Metal Gear Solid games. Everyone is different, but they keep the general formula the same, which is ok. You don't play metal gear solid for the stealth action, you play it for the incredible story. Every game has featured some of the coolest characters and deepest stories that I've ever expirenced. There really is no comparsion of Splinter Cell or w/e to MGS, because SC is action driven while MGS is plot.
 

BullyCanadian

Platinum Member
May 4, 2003
2,026
0
71
Originally posted by: jelkukipik
Originally posted by: BullyCanadian


Do you realize I have ALL THREE CONSOLES and God of War is NOTHING special. So again like I said, STFU


Ok a kid...ill STFU to your comment dont worry ;)

Buddy your pathetic.

Sony BS's their systems to hell before they come out. Trust me SONY WILL NOT ADMIT that the Killzone 2 graphics were CGI. They cannot admit it. And also comparing the Intel 300mhz to PS2' come on, if intel speficailly made a processor for video gaming and had a good video card like sony's there would be NO PROBLEM achieving crap-tacular Sony PS2 graphics
 

RaynorWolfcastle

Diamond Member
Feb 8, 2001
8,968
16
81
MS' take on system specs
Hmmm... This is interesting. Their CPU calculations match up with the ones I did in the thread in Highly Technical in that the Cell is about twice as fast as the X360 for floating-point calculations. I disagree with their interpretation of the numbers in that I think that there will be a lot of physics calculations in next-gen games. Nonetheless, they are right in that the X360 GPU is much better suited for AI calculations than Sony, they are also right in that it will be difficult to keep the 7 SPE's working at full tilt.

As for the RSX, I'm not sure how much of this is correct, a lot of it is based on speculation and numbers that they infer. Generally their numbers do make sense given their assumptions but there are far too many assumptions to make any hard conclusions. My personal opinion is that one GPU may be marginally more powerful than the other one way or another, but it's hardly an earth-shattering difference and probably won't be noticeable in real games.

I don't like their bandwidth calculations though, they're spinning the fact that they have eDRAM into them having a huge bandwidth advantage that simply doesn't exist. In practice, the PS3 has more system bandwidth but the eDRAM may prove more beneficial in actual gaming.

In the end, I think that the article puts the PS3s numbers in perspective. Their calculations are likely biased to show that the X360 in favorable light. Even with that being the case, I don't see how Sony could possibly have the performance advantage that they were portraying.

edit
A) Sony's Killzone graphics were CGI regardless of what you say or what Sony claims.
With launch about 10 months away you can bet your ass that they don't have final silicon or even beta silicon for either the Cell or the RSX yet; at best they are using alpha silicon. I'm sure that a game of this complexity wouldn't run that smoothly on dev kits, so realistically it can only be CGI.
B)Sony keeps saying that the video is "up to spec" meaning that the final game "should" look like this. The implication is obviously that while the character models are possibly correct, this isn't being rendered in real-time. Regardless of how people are spinning this, the game is not being run real-time or they would have said it in the presentation and done something similar to what they did with the Unreal 3 and Fight Night with a moving camera position.
 

Rent

Diamond Member
Aug 8, 2000
7,127
1
81
For what its worth, Killozne is nothing more than a "run and duck" simulator. Thats all you freaking do in the game.

Its more than a year away anyways, manufacturers don't even have final hardware to test yet. Just take a deep breath and go back to the real world.
 

jelkukipik

Senior member
Feb 9, 2005
760
0
0
Originally posted by: RaynorWolfcastle

edit
A) Sony's Killzone graphics were CGI regardless of what you say or what Sony claims.
With launch about 10 months away you can bet your ass that they don't have final silicon or even beta silicon for either the Cell or the RSX yet; at best they are using alpha silicon. I'm sure that a game of this complexity wouldn't run that smoothly on dev kits, so realistically it can only be CGI.
B)Sony keeps saying that the video is "up to spec" meaning that the final game "should" look like this. The implication is obviously that while the character models are possibly correct, this isn't being rendered in real-time. Regardless of how people are spinning this, the game is not being run real-time or they would have said it in the presentation and done something similar to what they did with the Unreal 3 and Fight Night with a moving camera position.


I invite you to remember when everyone saw the first footage of Metal Gear Solid 2 when sony was claiming it was the game engine.Nobody was able to beleive it.But at the end we finally all saw it was the game engine they were shooting demo with.Those nasty cut sceen were in real time.

Now with Killzone2, sony claim "it represent what they want their game to be".Yop it doesnt mean anything and it mean everything here too.You know what? I have my doubt that everything we saw happening on screen in the killzone 2 can really happen.But it doesnt mean that this footage wasent done with the killzone 2 ENGINE.This footage can be done with a nice engine.

I too have my doubt that when we will play the game, all this action will happen in real time,but im pretty sure of one thing.THIS IS THE ENGINE of killzone 2 we are seeing.


Ill catch with you all about that tonight, i gotta go work.

Later all
 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,407
8,595
126
Originally posted by: jelkukipik


Ill catch with you all about that tonight, i gotta go work.

Later all

mommy finally pulled you away from the computer and made you do your chores, eh?