S3 Graphics is still here
Paramount graphics core:
- Single pixel, trilinear, dual texture, single cycle 3D pipeline.
- 150MHz+ Engine Clock.
- 64-bit DDR memory Interface.
- Improved Motion Video Architecture.
- DuoView+ Capability.
- Advanced LCD Panel Support.
- Integrated TV-out solution.
- Advanced Power Management.
- Process : 0.18 micron.
- Will be available as mobile integrated solution (code name JV8M) and integrated CPU+NB (code name JV200); and discrete mobile solution (code name Paramount).
- Engineering samples - Q3'2001.
Zoetrope graphics core:
Improved 3D Engine:
- 166+ MHz, 2 pixels/ clock, 2 texels/ pixel.
- Full Transform & Lighting support.
- ~5M triangles/ s (lit and transformed).
- DX7 Environment bump mapping support.
Enhanced Video/ Display Features:
- Dual channel LVDS, TV Out & 12 bit digital interface.
- DuoView.
- IDCT, Median Filter.
- Integrated TMDS.
Software Compatibility.
Process : 0.15 micron, 1.3- 1.5V.
Will be available as mobile integrated solution (code name JV-NG) and desktop integrated solution (code name JV-NGD); and discrete mobile solution (code name Zoetrope).
Engine samples - Q2'2001.
Columbia graphics core:
All new 3D Engine supporting:
- Quad pipe, dual texture.
- Full DX8/ 9 support from View frustrum clipping down (Pixel shader, anisotropic filtering, cubic environment mapping, 3D textures, point sprites, Hierarchial Z and deferred rendering, Pixel rate of 1.2 GP/ s w/ 2UV, trilinear filter).
300MHz Engine Clock.
128-bit DDR @ 300MHz DDR.
Process: 0.13 micron.
Engine samples - Q2'2001.
maybe it's not true, but that columbia chip sounds good
got this from: http://www.digit-life.com/news.html#978684911
Paramount graphics core:
- Single pixel, trilinear, dual texture, single cycle 3D pipeline.
- 150MHz+ Engine Clock.
- 64-bit DDR memory Interface.
- Improved Motion Video Architecture.
- DuoView+ Capability.
- Advanced LCD Panel Support.
- Integrated TV-out solution.
- Advanced Power Management.
- Process : 0.18 micron.
- Will be available as mobile integrated solution (code name JV8M) and integrated CPU+NB (code name JV200); and discrete mobile solution (code name Paramount).
- Engineering samples - Q3'2001.
Zoetrope graphics core:
Improved 3D Engine:
- 166+ MHz, 2 pixels/ clock, 2 texels/ pixel.
- Full Transform & Lighting support.
- ~5M triangles/ s (lit and transformed).
- DX7 Environment bump mapping support.
Enhanced Video/ Display Features:
- Dual channel LVDS, TV Out & 12 bit digital interface.
- DuoView.
- IDCT, Median Filter.
- Integrated TMDS.
Software Compatibility.
Process : 0.15 micron, 1.3- 1.5V.
Will be available as mobile integrated solution (code name JV-NG) and desktop integrated solution (code name JV-NGD); and discrete mobile solution (code name Zoetrope).
Engine samples - Q2'2001.
Columbia graphics core:
All new 3D Engine supporting:
- Quad pipe, dual texture.
- Full DX8/ 9 support from View frustrum clipping down (Pixel shader, anisotropic filtering, cubic environment mapping, 3D textures, point sprites, Hierarchial Z and deferred rendering, Pixel rate of 1.2 GP/ s w/ 2UV, trilinear filter).
300MHz Engine Clock.
128-bit DDR @ 300MHz DDR.
Process: 0.13 micron.
Engine samples - Q2'2001.
maybe it's not true, but that columbia chip sounds good
got this from: http://www.digit-life.com/news.html#978684911