Grooveriding
Diamond Member
- Dec 25, 2008
- 9,147
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Not sure how Valve finding talented people and hiring them is some sort of negation of Portal & Portal 2. That is what any talented development house does.
Look at Blizzard, they hired on Condor to make them Blizzard North and they released Diablo, Diablo 2 & Lord of Destruction, games that defined the ARPG genre and are still to this day are best in class in the ARPG space. They also hired Bill Roper as a producer who contributed to huge innovations in Warcraft 3, World of Warcraft and the Diablo games. Look at Blizzard today now that those people have all quit, they put out crap as all their talent is gone, they're nothing but an amazing art department and good marketers these days.
I think Valve seeking out creative and innovative talent and bringing them in house is part and parcel of them being the best dev house going. It's a company of 200 people that is worth $3 billion (estimate) and still remains privately held. So they are beholden to no shareholders and have the latitude to do what they please to put out quality titles.
IMHO, it is Valve hands down, with special mention to CDProjekt Red and Dice. I like the work Dice has done on BF3. I don't like EA's dirtbag monetization, but Dice continues to try and push the boundaries of what the modern PC can do and that counts in my book.
Look at Blizzard, they hired on Condor to make them Blizzard North and they released Diablo, Diablo 2 & Lord of Destruction, games that defined the ARPG genre and are still to this day are best in class in the ARPG space. They also hired Bill Roper as a producer who contributed to huge innovations in Warcraft 3, World of Warcraft and the Diablo games. Look at Blizzard today now that those people have all quit, they put out crap as all their talent is gone, they're nothing but an amazing art department and good marketers these days.
I think Valve seeking out creative and innovative talent and bringing them in house is part and parcel of them being the best dev house going. It's a company of 200 people that is worth $3 billion (estimate) and still remains privately held. So they are beholden to no shareholders and have the latitude to do what they please to put out quality titles.
IMHO, it is Valve hands down, with special mention to CDProjekt Red and Dice. I like the work Dice has done on BF3. I don't like EA's dirtbag monetization, but Dice continues to try and push the boundaries of what the modern PC can do and that counts in my book.