Is this possible?

TheRyuu

Diamond Member
Dec 3, 2005
5,479
14
81
Yes it's total BS.

There will eventually (probably the current ones do it to) were it will bring the "Cell Processor" and the GPU to 100% load.
It's really not that hard. It's not hard in a computer. It's not hard really in any system. Just make a poorly coded game, make it multi threaded to run on the cell processor and crunch it through the GPU. :)
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
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Originally posted by: mazeroth
Originally posted by: GundamSonicZeroX
Didn't Sony say that about the PS2 as well?

The PS2 was supposed to have Toy Story quality graphics! :)

Yeah, I remember reading how Saddam Husein was supposedly interested in buying like, hundreds of them to put them farms and create a supercomputer to rule teh world :laugh:
 

GimpyFuzznut

Senior member
Sep 2, 2002
347
0
0
.....what BS. Isn't that a bad thing for him to say too? Ooooo look at our superpowerful machine that costs $700 bucks that you will never be able to use to full potential?
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
I can see it now..."if games aren't obviously better looking than 360 games then it isn't our fault because the hardware is faster it just isn't be utilized"
 

BobDaMenkey

Diamond Member
Jan 27, 2005
3,057
2
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Originally posted by: wizboy11
Yes it's total BS.

There will eventually (probably the current ones do it to) were it will bring the "Cell Processor" and the GPU to 100% load.
It's really not that hard. It's not hard in a computer. It's not hard really in any system. Just make a poorly coded game, make it multi threaded to run on the cell processor and crunch it through the GPU. :)

I've already gotten some slowdown in Resistance at 480i. Don't have an HD TV, but when you get enough poop on screen it slows down just a bit.

I'm hopeful to see the next gen of games look better though. The ports were a bit lacking in GameSpots side by side comparo. Lower texture quality and less lighting effects, but much better job on the AA. Lack o jaggies FTW.
 

Machine350

Senior member
Oct 8, 2004
537
0
0
Hey, sounds like someone else we all know.

"640K of memory should be enough for anybody.'' -- Bill Gates

Anyone trying to make any predictions about technology today is setting themselves up for a smacking.
 

Kyanzes

Golden Member
Aug 26, 2005
1,082
0
76
The reason for he said that seems to be something else, not the sheer potential of the console what "makes it impossible" for developers to exploit every single bits of processing power but:

"Regarding the limits of PS3, Harrison stated that "Nobody will ever use 100 percent of its capability" due to consistent firmware upgrades, developers better learning and understanding the system, and the uniqueness of the Sixaxis controller."
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
No, he's correct.
No one will max out the PS3's capability, because it's too hard to code for, and using it to its full potential would require too much work.
 

Machine350

Senior member
Oct 8, 2004
537
0
0
Originally posted by: Lonyo
No, he's correct.
No one will max out the PS3's capability, because it's too hard to code for, and using it to its full potential would require too much work.

:thumbsup: Well said.
 

GundamSonicZeroX

Platinum Member
Oct 6, 2005
2,100
0
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Originally posted by: Noema
Originally posted by: mazeroth
Originally posted by: GundamSonicZeroX
Didn't Sony say that about the PS2 as well?

The PS2 was supposed to have Toy Story quality graphics! :)

Yeah, I remember reading how Saddam Husein was supposedly interested in buying like, hundreds of them to put them farms and create a supercomputer to rule teh world :laugh:

I remember there was a huge thing about PS2s being bought by terrorists to use on nuclear warheads. There was a ban in my area for PS2s for awhile because of that. The tasks they were making them do were able to be done by a PI :laugh:
 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: Lonyo
No, he's correct.
No one will max out the PS3's capability, because it's too hard to code for, and using it to its full potential would require too much work.

Exactly. His comments are completely accurate, but they reflect the fact that the PS3 is poorly designed, not that it's uber powerful (the beautiful ambiguity of words).

How exactly do you max out a system with one main CPU connected to 7 SPE's with small cache and absolutely abysmal bandwith to system memory? Cell is designed for basically massive loads of floating point parallel processing; it's not really optimized for gaming code.

From what I've read about the PS3's hardware and Xbox360, theoretically the PS3 is more powerful but in practise, they're a virtual tie, and Xbox360 has more elegant video hardware, since it has unified shaders (courtesy of R500), shared system/video memory, 10MB of onboard eDRAM (for basically "free" AA), etc.

PS3 was constrained because Sony went to Nvidia in the 11th hour -- NV did not have the time to design a GPU for the ground up for Sony, so they basically gave them a souped up 6800/7800 mix, at 7900 clockspeeds.

---------

Plus the comment that launch titles (eg Resistance) use "only half" of PS3's power really aren't optimistic at all. When have launch titles ever maxed out a system's potential. From Sony, MS, Nintendo and SEGA, I'd say NEVER. Launch titles never even come close to maxing out the hardware because developers are just getting used to the new hardware and figuring out what they can and can't do.

Compare ICO to Shadow of Colossus (PS2) or Eternal Darkness to Zelda: Twilight Princess (Gamecube) for example. Or virtually any Mario game compared to virtually any Zelda game on the same hardware (when the Zelda game came out later).
 

evolucion8

Platinum Member
Jun 17, 2005
2,867
3
81
The PS3 would have more CPU power, but is just too hard to use it's full potential, but the GPU on the Xbox 360 is more powerful. Is not a huge difference but enough to allow high resolution gaming at a consistent frame rate, it's an elegant solution with eDRAM, unified shaders. Is like comparing the G71 against an Hybrid R580.
 

enz660hp

Senior member
Jun 19, 2006
242
0
0
eeehh, I gave up on consoles.....they arent NEARLY as much fun to use (or customize) as PC's. Its also funny how I remember it took years for computers to catch up to the performance oc a newly released console. Not the same with the ps3 and 360 ;) Ill take that oc'ed g80 + core 2 duo please.
 

vhx

Golden Member
Jul 19, 2006
1,151
0
0
Originally posted by: Lonyo
No, he's correct.
No one will max out the PS3's capability, because it's too hard to code for, and using it to its full potential would require too much work.

Agreed, game developers having to develop? What's this world coming to. :confused:

It will take time for games to mature. I mean, just compare Final Fantasy 7 graphics to Final Fantasy 9. It's significantly better in performance and image quality, give it time. And yeah, almost no launch game has used the system to it's full potential.