Originally posted by: cheapherk
I wouldn't mind seeing Battlefield 1942 II.
Originally posted by: cheapherk
I wouldn't mind seeing Battlefield 1942 II.
Originally posted by: tigersty1e
The air vehicles are a BIG JOKE.
They totally take away from the experience. Tanks are okay because there are defenses against them.
I'd like to see some custimizable skins, especially for the sniper. Ironically, the guille suit for the sniper is supposed to conceal them, but you can easily spot them out in a squad from a fairly long distance. And if I spot the guille suit from afar, I don't prone and try to take them out with the assault rifle.
- More sidearm choices.
- Get rid of the airplanes and attack helicoptor.
- Leave the Blackhawk helicoptor.
- Add a custom class of characters where you can choose your wepons. ANybody play the mod Firearms for Half-Life 1? Make the weapon selection similar like this, but without the ability to choose 2 primarys.
Originally posted by: swtethan
I missed the days of flag hopping with the blackhawk and 4 passengers!capture a flag in two seconds!
Originally posted by: Flammable
just play enemy territory people![]()
Originally posted by: Pale Rider
I have been playing BF2 since 2005 and I don't have any issues. I originally ran it on my AthlonXP 3200+ machine with a Radeon 9800 Pro and 1GB of ram - it ran super!
It runs like a dream on my current system.
In the more than two years I have played the game, I have yet to encounter all the issues people complain so much about. I am not saying they don't exist, I am sure they do - but the point is you only hear people when something breaks. LOTS of people run the game just fine without problems.
Originally posted by: Acanthus
Im hoping the next battlefield will be substantially better than the current.
The reason for my hopes?
EA games is no longer making the engine
EA games licenses Unreal Engine 3 for new unnanounced titles.
Originally posted by: cheapherk
I wouldn't mind seeing Battlefield 1942 II.
Originally posted by: TehMac
Originally posted by: Acanthus
Im hoping the next battlefield will be substantially better than the current.
The reason for my hopes?
EA games is no longer making the engine
EA games licenses Unreal Engine 3 for new unnanounced titles.
DICE still probably will..EA bought DICE though, but I dunno who'd buy the BF series...If Microsoft did the game would be 1337.
MS doesn't make crap PC Games... (except for Halo, and even then that's a crappy franchise anyway).
Originally posted by: ayabe
I won't play another BF game until they get rid of the jump prone attack, which they never will. Infantry combat is ruined by it.
Originally posted by: ayabe
I won't play another BF game until they get rid of the jump prone attack, which they never will. Infantry combat is ruined by it.
Originally posted by: gorobei
BF2 has a ton of issues, but it is still a good game. (if you look at gamespy stats, it generally comes in 3rd after HL and HL2 in terms of #of players and servers [just cant seem to ween the kiddies off of CS]) with peak number of players online at a given moment of 25,000. [12,000 for 2142.] A lot of players will still be playing it a year from now. [I can find ~700 servers in my browser with half of them under 200 ping.]
all the fixes that should have come out as a new patch(browser, wall/rock glitches, commander spam, widescreen fov workaround, and overall weapon/veh balancing) went into 2142. [just ridiculous given that bf2 was barely a year old when 2142 came out. ]
But that wont change the fact that BF2 has a critical flaw in its base concept: not everyone wants to play the same way. The "total war, everything is a weapon or a vehicle you can use" paradigm was great in BF1942 because tanks and planes weren't so grossly overpowered as the jets and choppers are in BF2. Infantry weren't just fodder for the 2 or 3 people who happened to get into the vehicles at spawntime. And there were at least ground weapons that could take out the planes. Since nobody wants to be spawnkilled at your only remaining uncap flag by a chopper hovering ovehead, the player base fractured into Infantry only, Sniper only, pistol & knife only servers, no bunnyhop, etc. Some people don't want to run around turning flags, some people don't want to run at all and would rather throw grenades blindly at radar dots.
A BF3 will only add destructible environments and prettier efx to the same vehicle imbalance/niche play problem. Unless everyone who wants to can fly the jets, or there is some real penalty to flying (i.e. real refueling, real reload time, real distance from airfield to frontline) there is no reason for ground troops to be on the same map as aircraft. About the only thing you could add would be npc civilians to make players think before they shoot.
I'm afraid your hopes are pretty much dashed...that article was from August 2006.Originally posted by: Acanthus
EA games is no longer making the engine
EA games licenses Unreal Engine 3 for new unnanounced titles.
Originally posted by: TehMac
I'm afraid your hopes are pretty much dashed...that article was from August 2006.Originally posted by: Acanthus
EA games is no longer making the engine
EA games licenses Unreal Engine 3 for new unnanounced titles.
It is now July 7th. That article is almost a year old.
DICE has always made their own proprietary engine. We're still screwed, if we even get a PC Battlefield.
DICE sucks balls.
Kaos made Battlefield 2 great anyway. And 1942 great as well (desert combat mod).
