I don't know of a website that does it. Most of my knowledge in this area comes from decades of reading. Whether it be technical review sites, books on DirectX and graphics programming and rendering and actually programming things like a ray trace, a DirectX game, a openGL stuttering simulator etc. You don't get a depth of knowledge from a single source, the round up surface knowledge comes from these review sites but to get the next level you have to do it yourself because the guys that know it mostly don't know it all, they certainly aren't going to repeat things they learnt out of books.
What your asking for comes in multiple sources so you need to read those sources and that will allow you to put it together. But to have the combined picture, that is your research and if the paper already existed online there wouldn't a lot of value in what you are doing.