[So, uh, where are the actual performance results? Those graphs show CPU utilization across two cores, which means what exactly? How does one translate raw performance from such graphs or even compare it to other systems? ]
It means that the game is multi-threaded, which contradicts your flat assertions earlier in the thread. As for raw performance, if you had bothered to do any research, you would have noticed that the _very slim_ raw FPS advantage enjoyed by the top single core Athlons evaporates when the dual core optimized nVidia drivers are used. If you had any real world experience, you would have further noted that raw FPS numbers don't come anywhere near telling the whole story of game performance.
Edit:
[Yes, many Games are Multi-Threaded, but as others have said that doesn't mean they use Multi-processor configurations. ]
It is not up to the application which core a thread gets scheduled on. Those decisions are made by the Windows kernel thread scheduler. If there are multiple threads doing work in a system with multiple cores, then Windows will schedule both cores unless the process has its affinity set to one or the other. These aren't opinions; they're facts that any software engineer knows.
It means that the game is multi-threaded, which contradicts your flat assertions earlier in the thread. As for raw performance, if you had bothered to do any research, you would have noticed that the _very slim_ raw FPS advantage enjoyed by the top single core Athlons evaporates when the dual core optimized nVidia drivers are used. If you had any real world experience, you would have further noted that raw FPS numbers don't come anywhere near telling the whole story of game performance.
Edit:
[Yes, many Games are Multi-Threaded, but as others have said that doesn't mean they use Multi-processor configurations. ]
It is not up to the application which core a thread gets scheduled on. Those decisions are made by the Windows kernel thread scheduler. If there are multiple threads doing work in a system with multiple cores, then Windows will schedule both cores unless the process has its affinity set to one or the other. These aren't opinions; they're facts that any software engineer knows.
