If you start stacking speakers pushing the exact same content you are asking for phase issues unless you devote dsp to fixing this problem. The system would need to be calibrated. Much easier to use those added speakers as the director intended
Yeah, but that's a simple fix and since they should be calibrated anyways isn't even something extra.
EQ should only be used to overcome problems in the room. If you want to get really crazy with eq look up XCURVE this is the response you should be going for in your room. If you are using eq to make things go boom better you are missing the point. Another use for eq is the "night mode" (on some receivers) this pulls out a lot of the low end so as not to wake people sleeping.
I'm fully aware of all of this, and in fact my point about aiming to push a higher quality level in the speakers is along the same lines. Many surround sound systems just do not have very good quality speakers. My whole point is you end up with better quality with less hassle (matching centers with fronts, etc).
what speed are you referring to? If you started stacking speakers pushing the same content you will have issues with phase if you arent sure the material isnt hitting them at the exact same time. Comb filtering would be evident. A matched 5.1 set would be more expensive then a 2.0 set but they wouldnt be out of balance with each other unless the end user doesnt know what they are doing.
Most end users don't know what they're doing. Most people would be able to buy just two speakers so that's a moot point and is actually why less speakers would be better as it's simpler for people to manage. So in say theaters where you'd have to do that regardless of it being the way I was suggesting and a real surround encode, there's not really any difference in setting it up, whereas it would simplify things for most people, and with just two speakers you'd end up with better coherency (as they'd offer the same tonality, freq response, etc). The speed I was referring to is that of the sound as its passed from which speaker is handling it, and thus a sound panning across one speaker versus 2 or 3 should offer slightly better coherency as there's no break at all (although I'll freely concede this isn't a major issue).
The argument that its cheaper to have 2.0 really nice speakers vs 5.1 really nice speakers is of course a reality but its based on economy and opinion as to what is "better". But if you are buying multiple speakers to push more air but they are moving the same content you are doing it wrong. Really wrong.
Sorry, I seem to have confused you. That would be in say a large room like an actual theater where they basically already do this (use more speakers to push enough air). For most users (at home for example) they won't need to be stacking speakers, they can just buy speakers with higher output. With the extra simplicity, it allows people to improve quality (of the speakers, the amp, the EQ, the processing, whatever).
binaural recordings are great in their narrow subtext of the entire audio experience. I wouldn't spend my time and money tailoring my system to play those perfect at the expense of other recordings. Its fine that you are a headphone enthusiast... This is a relatively cheap way to get into audiophile listening but in a movie watching environment the fam sitting around with headphones on isn't a reality.
That's the thing, you wouldn't need to tailoring things. You wouldn't need to tailor a surround sound system that's different from a music listening system (most home theaters that are setup for surround are not that great for music, in large part because the speakers are generally not as proficient technically). The best part is that if you're watching a movie using headphones, you would get the same quality of surround immersion from the recording as you would otherwise, so that the only thing's really dictating quality would be your equipment (and the bitrate/depth of the recording). You can just focus on quality.
headphones will never be mainstream listening in the home. On the street, bus, subway and gym? Ear buds all the way. And recording engineers play back their music on apple earbuds to make sure it sound "correct" on that type of system because that is the majority in the headphone world.
That's a moot point and not what I'm pushing for at all. They play it back on a variety of output devices, unfortunately that too is a moot point since they make it sound like garbage on everything. I've seen that (iPod/iPod earbud popularity) pushed as reasoning for recordings going to crap, but fact is a garbage recording will sound like garbage on everything while a good recording will sound like garbage on garbage equipment but get better as the equipment does. This is why I think it would have been better to push for a reference quality level instead of surround encoding, as it should have hopefully prevented what we're seeing in audio today (because people would be pissed that it sounds like crap on their good quality equipment, whereas now, people don't know because it sounds like crap on everything).
I dont understand what you are saying here. There is no automated mixing that happens. Every sound is painstakingly placed in the field.
Again, that's my point. If instead they just gave things a general placement (for instance saying where the sound is in a 360 degree field, and then let the processor figure out which speaker to put that sound on, versus making sure you encoded it how you wanted it). Then you would end up with the same placement regardless of how many speakers you played it back on, and you'd only need more speakers for very large rooms (like theaters). Then you don't have to worry about encoding formats and crap like DD 5.1 versus 7.1. The only difference between recordings would be the quality (bitrate/depth, etc), and you wouldn't get no voices because something is decoding 5.1 and playing it back on stereo speakers (or have to rely on downmixing which generally doesn't sound as good, with it sounding squished together and not natural as it would sound if it had been properly recorded).
Your processor could then take into account other factors like any EQ and you should end up with a better audio experience. That's what I was meaning when I was citing EQ. It would also be easier for the end user (getting to be a moot point anymore but still not there), as they could let their receiver/processor handle automatically configuring itself. This way it can do as much in the digital realm as possible.
Roughly this is what gaming audio does, the sound card figures out how many speakers and then automatically figures out where to place the sounds.
You can achieve that same level of detail on a 5.1 speaker system and again it comes down to cost. Headphones will be cheaper but if I want to play back some bombastic film with my friends then I want 5.1 and some beer.
That's the whole point though, it would scale. You would get the same recording be it on a headphone or say $100,000 speakers, so if you wanted better output you'd just buy better speakers. Only now, instead of spending $1,000 on 5 speakers you can spend it on 2, which should net you speakers with better technical capability. As long as your recording isn't holding you back (again, I'll point out that binaural recordings can give you every bit as good of a surround experience as a surround format), you'll end up with better overall quality (which will also benefit you when you're listening to say stereo recordings from the past 40-50 years).