Originally posted by: dwell
1) Sony is infamous for hyping a product up for more than it's worth. This is just a tatic to get n00bs thinking they got a $599 console for $299.
2) The console launch is a year away. Microsoft devs just got their beta kits and the 360 launch is in four months. The big devs have been taken care of.
3) The Xbox 360 CPU is just as hard to program. For the first couple of years no dev is going to know how to take full advantage of the Cell or Xenon chip. The mind-numbingly hard PS2 programming is gone. The PS3 is much more dev friendly. All a dev has to do is license UE 3.0 and pop in Ageia and they are 50% there.
4) Yeah.
I still don't follow your #3 point. Clearly, from this article and previous articles, the PS3 is a pain to program for, just as the PS2 is. And no, the XBox 360 is not as hard to develop for.
Did you not read any of the articles or watch any interviews about developers for the 360? They are prasing how EASY the 360 is to develop for. As for ps3, you only hear about how difficult it is to develop for.
And for your 1st point, you got one thing right ... sony hypes and doesn't deliver. Look at PS2 ... "Toy Story Graphics in real time!" ... yea, the PS2 wasn't even CLOSE ,even at the end of its life its not NEARLY that close. They even showed the infamous "old man's face" demo that was running in real time on PS2 hardware.
How about the multimedia network that PS2 promised, where you could download MP3's and AVI files to your PS2 hard drive? Or how about plugging in your digital camera via USB to your PS2 and having a media center on your PS2? where is all that stuff?
I used to be a PS2 fanboy, but after getting xbox live i haven't even played my ps2. however i have played God of War at a friends house, and I will admit, that is one of the best platformers I have ever played.