Recently I have upgraded my computer quite a bit... When I did a benchmark with my system at 667 Mhz and a Voodoo 3, I got a score of 2618 at 1024x768. After I upgraded to the Voodoo 5, my score is only up to about 3200. The benchmark doesn't look that great, but the games I play look fine. Quake 3 on 1024x768 with everything on max runs perfectly with no skips. The benchmark is just bothering me. The system boots up showing 64 MB of video RAM, but in Direct X Diag it shows 32. I know this is normal; however in 3DMark it shows 24 MB plus about 8 texture memory, adding up to 32. Could the reason that I'm getting low benchmarks be because 3DMark only uses 32 MB of the video memory? I heard that all 64 MB are only utilised while running 3D games, maybe 3DMark isn't considered one of them..?