Just ran 3DMark again:
3DMark Result 7588 3D marks
CPU Speed 551 CPU 3D marks
Game 1 - Helicopter - Low Detail 151.72 FPS
Game 1 - Helicopter - Medium Detail 111.47 FPS
Game 1 - Helicopter - High Detail 59.61 FPS
Game 2 - Adventure - Low Detail 173.51 FPS
Game 2 - Adventure - Medium Detail 85.52 FPS
Game 2 - Adventure - High Detail 50.52 FPS
Fill Rate (Single-Texturing) 686.31 MTexels/s
Fill Rate (Multi-Texturing) 1405.70 MTexels/s
High Polygon Count (1 Light) 11370 KTriangles/s
High Polygon Count (4 Lights) 9963 KTriangles/s
High Polygon Count (8 Lights) 6079 KTriangles/s
8MB Texture Rendering Speed 510.14 FPS
16MB Texture Rendering Speed 363.91 FPS
32MB Texture Rendering Speed 198.39 FPS
64MB Texture Rendering Speed 94.61 FPS
Bump Mapping (Emboss, 3-pass) 256.85 FPS
Bump Mapping (Emboss, 2-pass) 341.80 FPS
Bump Mapping (Emboss, 1-pass) 560.94 FPS
Bump Mapping (Environment) Not Supported
Needless to say that's a little more like it.
😀
BTW, Tuffguy...
I owe you a big thank you. Your help was what pointed me in the right direction. Thanks.
🙂
Viper GTS