When I played Batman AA with my AGEIA card, I experiment some FPS drops in the low 20's for no apparent reason, pretty much in the same areas where CPU PhysX were used to get the same slow downs, like when the PhysX System being loaded in memory or something, the same thing happens in Mirrors Edge.
AFAIK, the AGEIA card had 16 processors or "pipelines" for PhysX calculations. While we cant directly compare those processors to the sp's in a GPU, we can say from prior testing that before Nvidia upped the minimum GPU/memory requirements for PhysX, even an 8400GS with 16 sp's outperformed an AGEIA processor. Your AGEIA card would then be far inferior to the current minimum spec of 32/256MB which the 8600GT meets.
In Batman AA, using 16x10 res all settings high using a GTX280, I found the following:
GTX280 rendering + PhysX High: Min:28 Avg:40 Max:48
280 + 8600GT PhysX High: Min: 29 Avg:50 Max:85
Minimum remained basically the same, but a dramatic increase in Avg and Max.
Now look when paired with a 96 sp 9600GSO
GTX280 + 9600GSO PhysX High: Min:39 Avg:69 Max:85
Minimum jumped up 33 percent and Avg jumped up 40 percent. Max stayed the same.
Paired with a 8800GTS 512 (128 sp) gave very little improvement over the 9600GSO:
GTX280 + 8800GTS 512 PhysX High: Min:42 Avg:74 Max:89
At that time, the difference in price of the 9600GSO and 8800GTS 512 was very large. On the order of about 70.00 more. I picked up the 9600GSO at Newegg for around 40.00.
This is why IMHO, at that time, the 9600GSO was the sweet spot for PhysX calculations for the money.
Today, that may have changed with newer drivers, PhysX library updates, hardware etc.
And Mafia II may have some surprises in store when it comes to PhysX calculating power requirements. Looks pretty steep.
For Batman AA, if you recall, the recommended requirements were a GTX260 for primary renderer, and a 9800GTX for PhysX.
Mirrors Edge: 16x10 all setting Highest 4xAA
280 PhysX ON: Mn: 44 Av: 75 Mx: 126
280 + 8600GT PhysX ON: Mn: 60 Av: 94 Mx: 154
280 + 9600GSO PhysX ON: Mn: 87 Av: 112 Mx: 184
280 + 8800GTS 512 PhysX ON: Mn: 90 Av: 113 Max: 183
But these numbers are all in my graphs.
http://173.2.167.31:8880/PhysX/index.htm
It really depends on the game and the amount of PhysX content being employed.
Logically, the more PhysX content, a more powerful GPU is required for dedicated PhysX processing. At the same token, a more powerful Primary GPU would be required to actually render all the extra PhysX content that the PhysX GPU is crunching. Naturally.
I would have loved the opportunity to test the AGEIA PhysX card alongside all these other benches. A member here offered to send me one on loan for testing, but it didn't happen. I don't think he was able to find his. hehe. I have the same trouble when I'm looking for something in this rubble pile of old PC parts. Never find what I'm looking for, but I find something else I was looking for last month, but don't need it now. LOL.