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is gaming on a wireless network satisfactory?

frankierx

Senior member
Is gaming on a wireless dsl network satisfactory? 802.11g is at 54 Mbps while 10/100 ethernet is at 10- 100 Mbps. So that's twice as much as 802.11g. What do I do in a house where 2 out of the 3 pcs are used for gaming? The 3rd one is just for surfing and emailing.

Thank you for any help.
 
but are those speeds correct 54 Mbps on 802.11g versus 10 - 100 Mbps on 10/100 ethernet? Is there any noticeable difference in game play and ping?

 
Theoretically, that's correct. The speed rating on the 802.11g is the maximum and under optimal conditions. Depending on where you have the router and where the computers are connecting to the router wirelessly, you might see a slower speed (maybe around 20-30Mbps). However, I can't tell you from experience how well gaming works over a wireless network. Hope this helps.
 
Speed has Nothing to do with the Issue. 😱

Most variables including Speed are measured over time and represent an Average.

In contrast Stability is a momentary transient Variable.

A game needs Stability. :Q

Wireless is Not as stable as Wired. There are more Hiccups. You do not want to be eliminated while your Wireless Hiccups. :brokenheart:

Thus if you have a Stable Wireless you have No Problems on the "Killing Fields".😉

:beer:
 
Wireless has high enough transfer rates for gaming. Being as high-end cable hits 3Mbps and 802.11b averages about twice as much bandwidth of that you won't notice any difference there. The thing you want to watch out for is using higher WEP encryptions increase latency. This also varies but it can go up to about 100ms locally.

-Por
 
Originally posted by: RaNDoMMAI
i have a question.

If u had a choice for either wireless or wired. which u would u choose?

~RaNDoM


For gaming I prefer wired, but for web browsing wireless is fine. Thats my .02
:beer:
 
I noticed that my pings were about 20ms worse using a wireless pci card as opposed to a hard wire. Wired all the way for online gaming (FPS gaming, at least).
 
Originally posted by: zodder
I noticed that my pings were about 20ms worse using a wireless pci card as opposed to a hard wire. Wired all the way for online gaming (FPS gaming, at least).

BF1942 would lag with 80ms pings but some PS2-Online!? games run butter smooth at about 150ms. All depends on the game...

-Por
 
Bad card or bad association to the AP, possibly some interference but a solid (Low SNR) client to AP association should add 1-3 ms on your pings.
 
i have another question.

Is it bad to have a like "twist" in the cable, i notice on of cable it has a "twist"/"knot" in it and it looks funny and it is the computer that downloads alot slower then my other computer.

Are there like "monster cables" for CATV cables?Do crazy computer ppl spend a butt load of money on those.

I really would like to spend some money are cables that dont get that "twist" or "knot" tho, makes me feel better even if it doesnt help

~RaNDoM
 
Originally posted by: RaNDoMMAI
i have another question.

Is it bad to have a like "twist" in the cable, i notice on of cable it has a "twist"/"knot" in it and it looks funny and it is the computer that downloads alot slower then my other computer.

Are there like "monster cables" for CATV cables?Do crazy computer ppl spend a butt load of money on those.

I really would like to spend some money are cables that dont get that "twist" or "knot" tho, makes me feel better even if it doesnt help

~RaNDoM

I don't see why you would need a high quality cable when the normals ones do the job. Just my .02c though...

-Por
 
one BIG thing to note, is with any AP, the more users you add, the less the available bandwidth for each users, ideally, a switched ethernet network would be best for gaming to get the best possible ping times with the least overhead and as many users as your switches have ports.

6-10 users (depending on the game could yeild even less users) would bring an 802.11g AP to it's knees in playability. (especially considering the extra overhead that comes with encapsulating the tcp/ip protocol over the 802.11g wireless ethernet standard)
 
6-10 users (depending on the game could yeild even less users) would bring an 802.11g AP to it's knees in playability.

Chances are you'd be fine with 10 users on a .11g AP. Depends on some variables but that is very do-able.
 
Originally posted by: ktwebb
6-10 users (depending on the game could yeild even less users) would bring an 802.11g AP to it's knees in playability.

Chances are you'd be fine with 10 users on a .11g AP. Depends on some variables but that is very do-able.

Maybe with all 11g clients but not if you throw 11b into the mix.

-Por
 
Okay,

It's just that my room doesn't have a phone jack, and I can't put my system next to my brother's for a wired connection to the router because that would create friction if I were to be next to him 24/7. So basically, it's just 3 systems, and 2 of the 3 are going to be wireless via usb adapter. Any comments on playability guys? BTW, yes i am going to be doing mostly FPS.
 
Originally posted by: frankierx
Okay,

It's just that my room doesn't have a phone jack, and I can't put my system next to my brother's for a wired connection to the router because that would create friction if I were to be next to him 24/7. So basically, it's just 3 systems, and 2 of the 3 are going to be wireless via usb adapter. Any comments on playability guys? BTW, yes i am going to be doing mostly FPS.

It depends, the Battlfield will be seriously crippled by the higher pings if you choose to use MAC and WEP. Other then that only two clients on a closed network should be no problem.

-Por
 
Originally posted by: discostusback
your internet isn't even close enough not to go fast enough even if connnected at like 10

Can you rephrase this statement a little better? It's a bit of a tongue twister. Thanks.
 
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