frozentundra123456
Lifer
- Aug 11, 2008
- 10,451
- 642
- 126
The 14nm i3 isn't available yet, and won't for quite a long time, so it doesn't really factor into today's purchasing decisions.And yes, AMD consumes more power, no denying that. I'm just trying to be optimistic about DirectX12/Mantle letting us squeeze a few more years out of those "Jurassic" parts. But when you see Mantle take minimum frame rates on a 4170 from ~25fps to ~40fps, it's hard not to be excited:
![]()
DirectX 12 hopefully means that we will see that kind of improvement across all games, not just a handful of AMD sponsored ones. Between a more multi-threading friendly graphics API and a push for multithreaded engines due to the consoles, the future looks pretty bright for these dinosaurs.
Possibly, but it will be at least 2 years before there are a significant number of DX12 games, and who knows how many mantle games there will be as well. So we should be in Skylake time frame before there are enough games out for DX12 to make a significant impact. Even then there will be a lot of legacy games not utilizing DX12 that will still require good single core performance. So I see the best hope is for those that already have AMD systems, they might become more competitive, but it is far too soon to say what will happen for a new build in that time frame.
Edit: those Tom's results are also very strange compared to the game.gpu results using a more powerful gpu. Even under mantle, game.gpu shows an i3 4330 faster than the FX 8350 and equal to a FX 9370, while the i5 is even further ahead. I suspect those Toms results are somehow limited by the relatively weak gpu.
Last edited:
