taltamir
Lifer
- Mar 21, 2004
- 13,576
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Originally posted by: Denithor
Originally posted by: Rabbits
64bit in many case's utilizes memory and ram a lot better then 32bit, and games tend to run faster. Only downside is 64bit doesn't have as much application support since it's harder to code.
Wrong on both counts.
64-bit won't affect game performance because games are still 32-bit software (99% of them anyway). The only way 64-bit will affect a game is if the game needs more than 3GB useable system memory and you happen to have 4GB or more available.
And 64-bit has just as much "application support" -- 32-bit programs run in 32-bit mode without problems. The only issues are with extremely old programs, 64-bit OS don't support 16-bit programs (and some of the earliest 32-bit programs came with 16-bit installers).
there are is a good amount of games with 64bit exe files nowadays. Anyways 64bit calls for extra registers and other parts of the CPU which can only be used in 64bit mode, thus the CPU actually does more work per cycle in 64bit mode.
as for the 16bit installers, those don't work properly on winXP 32bit either.
but yea, 64 bit is not harder to code for, you use the same code and recomplile in 64bit, the problem is that a lot of programs have dll files to do certain functions instead of using their own code. To recompile that you need to get a 64bit dll. Which is a problem if the company whom you licensed it from did not provide one.