- Feb 22, 2001
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"It's important to listen to fans about what's important to them, but it's equally important to listen to people who are not currently gamers about why they aren't playing. Hardcore gamers want a product that is made specifically for them and is actively unfriendly to anyone new. They will beg and bully to get this product and then praise and wax nostalgic over any game that lives up to their standards even if the company that made it went bankrupt. They don't care about keeping companies in business or artists employed. Their only job as fans is to say what pleases them, and it would be foolish to expect them to think beyond that. But to cater to those desires without thinking about how to bring new audiences in and make them comfortable will ultimately result in a stagnant and money-losing industry.
"I could go on and on about this, but I'm just going to consider one example: the word 'noob.' If you decide to take up almost any other hobby in the world, you can find beginning classes teaching you how to do it. If you want to knit, you can go to a yarn store and meet fellow knitters who will help you get the basics. If you want to play basketball, you can join a rec center or community league at a beginner level. And generally, the people already involved in those hobbies are thrilled to have someone with whom they can share their passion. But if you want to get started as a gamer, you get told, 'go home noob,' because people in this hobby hate newcomers so much they turned the word itself into an insult. How are we supposed to thrive as an industry if we are actively hostile to growing our audience?"
Except, those yelling in games aren't doing so at a high level, such as the NFL or the MLB. Compare it to something realistic, such as rec leagues. Sure, there are a few who are punks and try to relive their wanna be glory days, but the vast majority of recreational sports leagues will offer help, coaching, suggestions, and training for people to get better; because it is more fun when everyone is better. Gamers are the biggest bunch of whiners on the planet.Too a point, yes, it makes sense. But here is the problem as a gamer that I have with the argument put in there, and that is that games have become a competitive "sport", and especially with the majority of current games out there being "team" games. In real life, you won't see a person who doesn't even know the rules of the game being the quarterback in an NFL game, or the starting pitcher in a MLB game. Yet, in these video games, that happens all the time, and if the person doesn't know what to do, of course their team will be yelling and screaming at them, just like the coaches and fans would be doing at a NFL game or MLB game.
The solution to this problem is to have online gameplay split up such that there is a place for beginners to play which doesn't put them in with the "pros" excepting where there "pro" decides he wants to play with the new people and teach them how to play (hopefully with a way such that there is a mechanic which keeps the "pros" from just picking on the new players). Unfortunately, that costs extra money to do...
Except, those yelling in games aren't doing so at a high level, such as the NFL or the MLB. Compare it to something realistic, such as rec leagues. Sure, there are a few who are punks and try to relive their wanna be glory days, but the vast majority of recreational sports leagues will offer help, coaching, suggestions, and training for people to get better; because it is more fun when everyone is better. Gamers are the biggest bunch of whiners on the planet.
My point is, there IS NO REC LEAGUE! That is exactly what IS NEEDED. There is only one league in most online games, and effectively it is the "pro" league, except that you have people who have never played the game before being tossed right in with the pros on day one. There NEEDS to be a REC LEAGUE as well as the pro league.
My point is, there IS NO REC LEAGUE! That is exactly what IS NEEDED. There is only one league in most online games, and effectively it is the "pro" league, except that you have people who have never played the game before being tossed right in with the pros on day one. There NEEDS to be a REC LEAGUE as well as the pro league.
We hope developers force them to do lengthy tutorials to learn the basics. But, that will never happen.The problem with noobs isn't really instruction. There are normally plenty of how to videos out on any popular game should they really want to learn. There are single player modes and online practice arenas where one can try out new things until they get the hang of it. The trouble is a lot of these players just want to jump right in without any prep, fail spectacularly, and take their team down with them.
Unfortunately we can't rely on new players to acquire their skills in an appropriate venue, so we really do need some sort of skill based matching mechanism to sort this stuff out.
Every rec sport league I've played in has had those guys who just weren't very good or new. The only people anyone had a problem with were those that didn't try or were former high school "stars" and thought they were professionals. The funny thing is, they usually weren't even above average, but since the pool of players and their skills were so low, they "shined" and could showboat. Quite often someone who was helpful and quiet ended up putting them in their place. After that "embarrassment" they generally don't show up anymore.Even if the average gamer is only a high school quarterback vs the NFL they are still way way way better than someone who has never even played. Its actually really hard to start team sports as an adult too. There was never hockey where I grew up, and after college I moved and wanted to give it a try. All the rec leagues were people who were ex-highschool players. All the beginner classes were listed for kids. No where to fit in as an adult with zero experience.
Kids know their record will be wiped clean when they turn 18.
good players are the ones that talk a lot of smack. It's not the bad players that are raging, although they probably do it every so often.
Developers shouldn't listen to gamers, because most of them are idiots.
That's a stupid attitude. Developers who ignore gamers, end up releasing broken games.
Realistically, when a game is at beta, there is very little that the developers can do other than balancing.
"Hay, add this completely random new feature" isn't going to happen.
However, reporting bugs for free is always appreciated!