Originally posted by: Idontcare
Originally posted by: ajaidevsingh
i7 is basically a radioactive monster merger of P4 with HT and a Athlon 64.
A professional assessment based on your microarchitecture engineering background?
Originally posted by: ajaidevsingh
Even at the time of the P4 some benchs were artificially pumped due to HT and that is the samecase here.
How can performance be artificial? It seems pretty obvious to me that if you use SAP then HT on Nehalem is going to be a benefit. Not an artificial benefit.
Originally posted by: ajaidevsingh
See the results of GTA4 bench you will not the low i7 CPU utilization that is not because the CPU is too good for the game its because of the HT. Now also this bench is very core sensitive as in more cores more score "parallel execution" and HT allows that so that means tough a dual i7 server setup has 8 cores it can play with 16 Threads as to a quad set up of Denebs which has total of 16 cores and can play around with 16 threads.
If the fps is above the minimum fps threshold for human detection then who cares if CPU utilization is 5% or 95%? What should matter at that point is power consumption while playing the game...which I have yet to see the i7 deliver inferior performance/watt in gaming benches thus far.
Hopefully when the PhII reviews are rolling out someone does it some justice and captures average power consumption to go along with those average FPS numbers per game so we can see what advantages PhII delivers in this regard.