IntelUser2000
Elite Member
- Oct 14, 2003
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My mistake on the earlier post, Core i3 features Hyperthreading but is different from Core i5 for the lack of Turbo Mode.
Originally posted by: IntelUser2000
My mistake on the earlier post, Core i3 features Hyperthreading but is different from Core i5 for the lack of Turbo Mode.
Originally posted by: dguy6789
HT hurting performance is such a rare occurence and it's such a tiny amount when it does. It's a non issue. I would never disable it on a processor that supported it. Worst case scenario you have 99% of your normal performance, best case 130%. More often than not, you see gains and not losses.
Originally posted by: MODEL3
Originally posted by: dguy6789
HT hurting performance is such a rare occurrence and it's such a tiny amount when it does. It's a non issue. I would never disable it on a processor that supported it. Worst case scenario you have 99% of your normal performance, best case 130%. More often than not, you see gains and not losses.
I agree with Denithor.
HT hurting performance is not a rare occurence.
And the Worst case scenario is not 99% of your normal performance at all.
Of cource choise is always a good thing, so it nice that Nehalem supports it.
Also is HT going to play a huge role with 8-core CPUs (2011) and beyond?
Originally posted by: dguy6789
It's a rare occurrence that the performance is hurt by more than 1%.
Originally posted by: dguy6789
HT hurting performance is such a rare occurence and it's such a tiny amount when it does. It's a non issue. I would never disable it on a processor that supported it. Worst case scenario you have 99% of your normal performance, best case 130%. More often than not, you see gains and not losses.
Originally posted by: dguy6789
Run two cpu intensive multi-threaded applications and you're already maxing a quad core.
Do anything else and performance will suffer.
Originally posted by: dguy6789
For games that use 4 cores already, doing anything else simultaneously already hurts performance.
Originally posted by: Denithor
In some cases HT can even hurt performance. When you have a workload that already completely saturates all four physical cores there is no need to add more overhead in order to schedule the work going into the cores.
Back in the P4 HT days we saw the same thing. HT often helped in cases where there were multiple light threads being processed - but if you hit 100% load it would actually slow down the work being done. Lots of games ran better with HT disabled.
Originally posted by: MODEL3
snip
Originally posted by: MODEL3
Originally posted by: dguy6789
It's a rare occurrence that the performance is hurt by more than 1%.
Sorry but you said a different thing in your previous reply:
Originally posted by: dguy6789
HT hurting performance is such a rare occurence and it's such a tiny amount when it does. It's a non issue. I would never disable it on a processor that supported it. Worst case scenario you have 99% of your normal performance, best case 130%. More often than not, you see gains and not losses.
So you said:
1.HT hurting performance is such a rare occurence
2.When we have that rare occurence, the ammount that HT hurts performance is tiny
3.It's a non issue
4.You would never disable it on a processor that supported it
5.In the worst case (which case?, you mean the case of when this rare occurence happens?) we have 99% of our normal performance
6.Best case is 130%
7.More often than not, we see gains and not losses
Anyway like I said, I like that Nehalem supports HT, the only area that we disagree is on the percentages that you giving in your statements.
Originally posted by: dguy6789
Run two cpu intensive multi-threaded applications and you're already maxing a quad core.
Do anything else and performance will suffer.
You mean like encoding a H264 movie while playing Crysis?
Originally posted by: dguy6789
For games that use 4 cores already, doing anything else simultaneously already hurts performance.
I don't know any game that has more than 5-10% difference between a dual and a quad core CPU (same core CPU) (the only exceptions that i know are UT3 & WiC and also here
the difference between a triple and a quad core CPU (same core CPU) is no more than 5%)
So in my perception there are no games that use more than 3 cores at 100%.
Today I would be happy with even a dual-core like 8400 but I guess our everyday use is completely different.
Originally posted by: Nemesis 1
The fact it does 4 threads at 30% and above most the time. To bad most coders are over paid and under educated. Because of this moment in time its the perfect enthusiast and productivity cpu and will remain so for at least 2 years until programmers get with the program!
Originally posted by: Idontcare
Originally posted by: Nemesis 1
All because of lazy programmers . or just not enough talent.
You and I both know the consumer-side output of programmers has very little to do with their personal motivation and talent when it comes to being hired-hands.
The scope/scale of all projects are determined by marketing/sales/commercialization departments, the budget is determined by accounting, and the timeline is determined by management.
Whether Johny programmer can make a program with 10x more features or produce the same project features with 1/10 the time or 1/10 the budget has very little impact on what the end product can be.
This is not true for entrepreneurs in the small-scale apps world. iphone apps for instance really allows an individuals work ethic and talent come to fruition in the capability of an app. Not true for a large scale project like say Photoshop CS5 or MS Windows 7.
There your rate-limiting bottleneck in innovation is determined by an amalgam of people and job functions that have never seen a line of code let alone used the very product line they are producing.
Having been an engineer operating in an environment of extreme restriction on one's ability to contribute to improving a product above and beyond its targeted/stated feature-set really changed my mindset when it comes to attributing product feature failure. P4 was not a failure of Intel's IC and process engineers, they built exactly what they were instructed to build. Having also recently become (~3yrs now) essentially a self-employed programmer I also see now firsthand how my products are truly limited by my capabilities and work ethic.
Two sides of the coin.
But that 73W includes the IGP & MC, as in the Northbridge. The NB power was always added to the system power before, now it's included in the CPU. Boards that use Clarkdale will NOT have a Northbridge chip.Originally posted by: ajaidevsingh
Leaving the review apart i was a bit saddened with the TDP of 73W that is a huge leap from 65W for the E8xxx, but then again it does not eat as much as E8400 lets see how true this TDP is in reality...
Its +8W, exactly the same as the low power mobile chips. How is that a "huge leap"?Originally posted by: ajaidevsingh
Leaving the review apart i was a bit saddened with the TDP of 73W that is a huge leap from 65W for the E8xxx, but then again it does not eat as much as E8400 lets see how true this TDP is in reality...
Originally posted by: ajaidevsingh
lol the best part would be a review with the cover story:- "i3 vs x3"
Power of 3 hahaha....
EDIT:- After reading the article i think that the i3 3.06Ghz will equal about E8500 in performance and i3 2.93Ghz will equal a E8400.
What AMD needs to to is to release x3's at 3.0Ghz - 3.3Ghz to fight with the i3's.
Originally posted by: ilkhan
drizek: do you know what HT does? HT only helps when theres not enough cores for the number of threads, and it usually helps 5-20%. Saying "at least 20%" is kind've extreme.
Originally posted by: Denithor
In some cases HT can even hurt performance. When you have a workload that already completely saturates all four physical cores there is no need to add more overhead in order to schedule the work going into the cores.
Back in the P4 HT days we saw the same thing. HT often helped in cases where there were multiple light threads being processed - but if you hit 100% load it would actually slow down the work being done. Lots of games ran better with HT disabled.
Originally posted by: dguy6789It's a very nice technology, and is imo the most important reason to use a Core i7 over a Core 2 Quad.
Originally posted by: dguy6789
The main point ...
Originally posted by: Nemesis 1
Originally posted by: MODEL3
I don't know any game that has more than 5-10% difference between a dual and a quad core CPU (same core CPU) (the only exceptions that i know are UT3 & WiC and also here
the difference between a triple and a quad core CPU (same core CPU) is no more than 5%)
So in my perception there are no games that use more than 3 cores at 100%.
For crying out load. THIs is not same HT as the P4! People saying that this chip will be comparable to X3 is a joke . I have one and its better than PHII x4 . Rarely does the x4 beat it . RARELY @ same clock . Above 4ghz its not even close.
Intel ran into a problem with this chip. A problem that I would love to have. This chip is to GOOD. Its place in time! Its power usage! Its turbo mode . Witch means a great deal to consumers not enthusiast. The fact it does 4 threads at 30% and above most the time. To bad most coders are over paid and under educated. Because of this moment in time its the perfect enthusiast and productivity cpu and will remain so for at least 2 years until programmers get with the program! As for tirbo mode not counting at same lock . Who made ya rule maker. A 3.o6 is just that . 3.06 ghz. Its is a bonus that its turbos up to 3.6 or higher. Sure we forum guys can manual O/C . But were small in numbers. The consumer will buy the 2core in droves and it will be the cpu of choice for both enthusiast and consumer alike . This thing does it all better than well.
Without Hyper Threading or Integrated memory controller, the i7 would be simply a heavily tweaked, souped up Penryn CPU, both architectures aren't much different.
Intel is not pushing performance in the midrange line of CPU's, like you stated, both runs almost identical in performance, and both costs the same, upgrading from a $183 processor from previous generation to the newest $183 processor makes no sense. Probably the story would be different if AMD was more competitive in all segments, for such low price, I would rather buy the Phenom II 940 and overclock the hell out of it, the same could be done with the i3 but is a more expensive platform.
Will people be buying dual core Core i5s? Sure, you get Turbo mode, but what's the point when you can just plain overclock an i3 to the same speeds? It seems to me that Turbo is only useful in laptops where max TDP matters. In desktops you can just get a bigger heat sink and keep on going.
Originally posted by: ilkhan
drizek: do you know what HT does? HT only helps when theres not enough cores for the number of threads, and it usually helps 5-20%. Saying "at least 20%" is kind've extreme.