Discussion Intel Nova Lake in H2-2026: Discussion Threads

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Geddagod

Golden Member
Dec 28, 2021
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Intel's eDRAM based i7-5775c was able to do pretty well against even Comet Lake CPUs considering its age.
Was this not because Anandtech testing with JEDEC memory with both chips, making CML look worse than it should have been?
 

511

Diamond Member
Jul 12, 2024
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I know this may be the delusions of MLID. But it's so big we all want it to be true, don't we?
20% 1T and 80% MT would be good.
I mean 80% MT is easily possible it's 2 Compute die on improved process so it's very possible also the node stuff he still gets it wrong man
Hub is 18A and
4+8 is 18AP and so is 4+0
I don't know if 512 EU Celestial exists cause it's 384 EU According to Raichu and it's SIMD 8 Count anyway so it will be 24Xe3P cores.
iGPU Tiles are Intel and so it the PCD
 
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Jul 27, 2020
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The most insane thing is able to overwrite exe
Replacing unoptimized code with highly optimized code. They can't keep doing it for more than a hundred games at most. Especially if the games receive regular patches. They would've to test the rewritten EXEs on their own. Additional burden on their software teams.

Probably going to do it in the most popular games to win some benchmarks.
 
Jul 27, 2020
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Imagine the poor developers telemetry being littered with impossible stack traces originating with Intel junk they didn't even write.
Easy to fix that. Just compare the hash of the EXE and if it doesn't match, discard the telemetry data.
 

Kepler_L2

Golden Member
Sep 6, 2020
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Replacing unoptimized code with highly optimized code. They can't keep doing it for more than a hundred games at most. Especially if the games receive regular patches. They would've to test the rewritten EXEs on their own. Additional burden on their software teams.

Probably going to do it in the most popular games to win some benchmarks.
Regular APO which is just thread affinity is only supported in like 10 games, there's no way "APO+" gets any real support outside of top 5 benchmarked games.
 

511

Diamond Member
Jul 12, 2024
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Or simply accept Intel's help in devolving in the game and let them do this stuff at least Intel will do a better job of optimizing game than devs could do.
 

Kepler_L2

Golden Member
Sep 6, 2020
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It is almost as if Intel is assuming that all the game development will be done on (and optimized for) AMD processors by the time Nova Lake ships.
I don't think it's an AMD vs Intel issue, it's just that most games are still not even using AVX, let alone AVX-512/AVX10, plus Nova Lake has APX which again won't be used in games for probably the next 10 years.
 

511

Diamond Member
Jul 12, 2024
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I don't think it's an AMD vs Intel issue, it's just that most games are still not even using AVX, let alone AVX-512/AVX10, plus Nova Lake has APX which again won't be used in games for probably the next 10 years.
Each of these require more binaries more dev effort we should be in transition though in next 3-4 Years though with game shipping up to date binaries along with comparability ones.
 

511

Diamond Member
Jul 12, 2024
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Intel software team is cracked anyway so I don't doubt they can pull that but in how many games though.
 

gdansk

Diamond Member
Feb 8, 2011
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APX doesn't have instructions set it just has more physical register.
And if you want to use a new register...? Gotta use the REX2 prefix.
Which means devs will need to make binaries just for APX processors (not many will) or let Intel dynamically patch recompile their binaries (insane).
 
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