I found what I was listening to. It was the PCWorld update I posted. Here is where he talks about what I paraphrased.
If you’ve been following my monthly driver update series then the news of massive performance
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uplifts is pretty unsurprising.
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But it sounds like going forward we should expect a focus from Intel on stability and
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normal day 1 drivers as opposed to major swings in raw performance.
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Big increases in performance are likely to come from game-specific optimizations rather
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than general architecture fixes.
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And that’s what led me to this video today.
I could have been more concise, but I was listening while cooking, so get rekt.
Wendell did an update too. He comments on the frame pacing improvements even when average fps doesn't really change. He spends most of the video with his take on the Halo Infinite issues.
I appreciate that he alludes to how silly it is that everyone still test RotTR. I was just ranting about this in another thread. Intel felt it obligatory to spend time fixing a game no one plays, simply because it's in so many test suites. The review industry is broken.