well it does have SIMT.Tom Peterson is asked why Arc Battlemage doesn't have SIMT, and be hinted that a future Xe architecture (Xe3? Xe4?) might add it.
Maybe do like nvidea did on Ampere and add FP to INT pipe?What are some GPU architectural upgrades that might come to Xe3/Celestial?
1. Shader Execution Re-ordering
2. Mesh Nodes and Work Graphs
3. SIMT architecture
But these are all iGPUs. Strix Halo with RDNA3.5 will launch on the same day as Desktop RDNA4, so what stops Intel from launching Xe⁴ Desktop Cards in early 2027 while iGPUs are using Xe³?Too early for Xe4. Nova Lake and Wildcat Lake are on Xe3 and according to Exist50 Razor Lake as well.
Since when did Intel not have SIMT? Up until Broadwell graphics, they were using SIMD/SIMT hybrid architecture and switched between on the fly. On Skylake they moved to SIMT and saved xtors on it. If they are not on SIMT anymore, it means they would have changed back. SIMT is what GPUs use and SIMD is what CPUs use.Tom Peterson is asked why Arc Battlemage doesn't have SIMT, and be hinted that a future Xe architecture (Xe3? Xe4?) might add it.
Think I might have found Xe3P's RT core design. This guy seems to be the HW RT architect.post the patent news in this thread @MrMPFR
will go thru. are you sure these are for xe3p & not xe4p (or xe5p etc. )Think I might have found Xe3P's RT core design. This guy seems to be the HW RT architect.
- Apparatus and method for manageable fragmented acceleration structures
- Apparatus and method for implementing a bounding volume hierarchy with oriented bounds using quantized shared orientations
- Apparatus and method for using multiple bounds for child nodes in a bounding volume hierarchy
- Apparatus and method for block-friendly ray traversal
- Apparatus and Method for Extended Cache Control for Workloads using Temporary or Scratch Memory Space
- Apparatus and method for throttling ray tracing operations based on cache hit rate
Haven't had the chance to read the patents properly. @basix what do you think?
Based on filing dates (early 2024) Xe3P is most likely but it's possible it's Druid.will go thru. are you sure these are for xe3p & not xe4p (or xe5p etc. )
there is a rumour from the dark satanic interwebs that xe3p will be purely igp based but xe4p could be discrete dGPUs
Patent contributions:Think I might have found Xe3P's RT core design. This guy seems to be the HW RT architect.
- Apparatus and method for manageable fragmented acceleration structures
- Apparatus and method for implementing a bounding volume hierarchy with oriented bounds using quantized shared orientations
- Apparatus and method for using multiple bounds for child nodes in a bounding volume hierarchy
- Apparatus and method for block-friendly ray traversal
- Apparatus and Method for Extended Cache Control for Workloads using Temporary or Scratch Memory Space
- Apparatus and method for throttling ray tracing operations based on cache hit rate
Haven't had the chance to read the patents properly. @basix what do you think?