Although GTA5 while using more memory with the 980Ti's seems to lack the middle distance graphical fidelity on other cars and pedestrians that the 295x2s gave me. I don't 'swoon' when playing like I did with the 295x2s because everything not in the immediate foreground doesn't look as polished -much more like watching a PS4 version. Will have to fiddle with settings some more as GTA 5 definitely doesn't look as nice on exact same game settings as if middle distance textures have been downgraded.
Considering the performance cost of Anisotropic Filtering in modern GPUs is basically 0, I can't imagine Nvidia would intentionally degrade their filtering, as it's not going to result in any measurable gain in FPS. It's more likely a driver issue or a problem specific to filtering within a single game. Regardless, a jpg from a compressed YouTube video is probably the least effective way to measure such discrepancies as there are so many other quality issues that can be introduced along that path. Let's see some uncompressed screenshots from the source.
do review sites compare render quality anymore?
do review sites compare render quality anymore?
Guess they don't do anymore so whatever driver hacks are done to IQ, they just getting away with it.
This is what I believe may happen in a few games where anistropic filtering doesnt work properly when set to 'application controlled' with Nvidia:It's not just AF lacking in that example. It's the LOD cut-off distance, very short compared to AMD which extends all to the end of the view range on Ultra settings (which is specific to Ultra, it cuts off earlier on High).
Then there's the lack of AO, shadows are very bland without depth.
So what we have on AMD is clearer, better lighting & better shadows, with much longer LOD viewrange. In BF4, that's basically the only difference between High & Ultra.
If it's a bug, it needs to be fixed because people expect Ultra = Ultra and not High. If it isn't a bug and a "feature", then LOL @ cheating scum.
From Gregster video is clear that on Nvidia, AF isn't working and textures have lower quality, this have to effect performance.
And it seems that this happens not just in BF4.
LOD is also the reason that textures don't shimmer on Nvidia because they have a reduced LOD, while on AMD they use the LOD that the aplication requests.
It's like Nvidia have the AMD's AI option enabled, but there is no way to disable it.
So over this last years the GPU reviews are all wrong and deceiving.
Probably no tech site will pick this up and make a article, they will be afraid of Nvidia hammer. Money talks and we will not get the true.
Admirable the effort you guys put on for so many years :biggrin:
i mean its not easy to find excuses and believing blindly on your conspiracy theories for that long...you should all get a reward.
No, it's because you said:So everyone who is reporting a lower IQ when changing from AMD to Nvidia are lying, blind, or is all on their heads?
which is silly.So over this last years the GPU reviews are all wrong and deceiving.
Probably no tech site will pick this up and make a article, they will be afraid of Nvidia hammer. Money talks and we will not get the true.
No, it's because you said:
which is silly.
From Gregster video is clear that on Nvidia, AF isn't working and textures have lower quality, this have to effect performance.
And it seems that this happens not just in BF4.
It'a at least interesting because Fury x loses big in BF4 and in general NV fares much better in BF4.
Admirable the effort you guys put on for so many years :biggrin:
i mean its not easy to find excuses and believing blindly on your conspiracy theories for that long...you should all get a reward.
I think something is wrong with the bencher. Because looking on the FPS the Titan X is 30-50% faster than Fury X in BF4. While professional reviews is 10-20%.
Thats why we trust professional reviews with people knowing what they do.
So everyone who is reporting a lower IQ when changing from AMD to Nvidia are lying, blind, or is all on their heads?
I think something is wrong with the bencher. Because looking on the FPS the Titan X is 30-50% faster than Fury X in BF4. While professional reviews is 10-20%.
Thats why we trust professional reviews with people knowing what they do.
@ Gregster:
If Titan X and Fury X were at same setting in your video, why is there detail missing from Titan X version? Plus draw distance looks reduced..
No idea. I set the colours up for the Fury X but didn't for the TX as I was just doing a quick run to compare frames. Both had the exact same settings and no shenanigans at all.
Wow, thanks for this Boomstick/Greg. The AMD FURYX has a much higher quality image - glad I didn't go for a 980ti now
Hopefully the big review websites will start testing this and expose NVIDIA's cheating once more.
If I had to give a reason, it would be the new fangled Nvidia colour compression algorithms they're using to get round the relative weakness of Maxwell's memory bandwidth.
Possibly...maybe ????
AMD have the same tech and use it.
I suppose it can cause washed-out colour and less sharp textures but not to the extent apparent in the side by side Youtube, youtube is not ideal i know.
Delta Colour compression and Texture compression is something that is a part of Cryengine, the Delta Colour difference between say 2x and 8x can hardly be seen with the naked eye.
Edit; it wouldn't explain missing details, missing objects...
