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In New FPS Game, American Troops are the Enemy!

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There's a difference between campaign and multiplayer. And a difference between strategy and visceral FPS games. You make a game where you can walk up to a U.S. soldier and shoot him in the face with a shotgun and you risk alienating a huge market.

So I assume America's Army never existed?
 
That was free, dum-dum. If you don't care about making money, then you can do whatever you want. And wasn't that shit multiplayer only anyway?

You seem to vastly overestimate how much people care about the factions in video games.

I'm Korean. I can play Crysis just fine and kill Korean Soldiers, even though I can understand exactly what they're saying in Korean and they yell out in pain/surprise. It wouldn't make a difference to me if I modded in American Soldier models to replace them and I got to throw around ragdolls 500 meters into a mountain.

It's a damn game.
 
lets go ahead and throw the Silent Hunter submarine series in the mix. You play as a German U-Boat captain sinking British/American ships.
 
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