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Improves latency performanceAMD catalyst 13.3 beta2

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Wow, they really fixing seperate games instead the root of the problem...


You using AFR. Microstuttering is a problem of the technique which is not fixable.

it is not fixable but it can be minimize to the point where it is playable.

sell it and buy the other color. been there done that.
 
Strange? Why is my i7 test slower than my FX, everything being the same=7950@1250/1250 Ultimate settings 1080P.
FX
TRfx7950v13.3b2.jpg

i7
TRi77950v13.3b2.jpg
 
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I am sure that this game has great multi-threading implementation, FX 8350 has better multi-threading than i5 3570k and even i7 3770k. HyperThreading is useless in games so no wonder why i7 3770k is behind since FX 8350 Piledriver - Vishera architecture is focused on multi-threading and its multi-threading solution is superior and can be used in games and programs well while it somewhat sacrifices single-threading performance.

i7 3770k is 22nm processor while FX 8350 is a 32nm processor so it is interesting...

Crysis 3 and Tomb Raider show that Bulldozer/Piledriver architecture potential is starting to get used in games, AMD CPU + AMD GPU myth does not apply. You have no gain.
 
I am sure that this game has great multi-threading implementation, FX 8350 has better multi-threading than i5 3570k and even i7 3770k. HyperThreading is useless in games so no wonder why i7 3770k is behind since FX 8350 Piledriver - Vishera architecture is focused on multi-threading and its multi-threading solution is superior and can be used in games and programs well while it somewhat sacrifices single-threading performance.

i7 3770k is 22nm processor while FX 8350 is a 32nm processor so it is interesting...

Crysis 3 and Tomb Raider show that Bulldozer/Piledriver architecture potential is starting to get used in games, AMD CPU + AMD GPU myth does not apply. You have no gain.
I am all for AMD improving its products and financial standing, God knows we need more competition to keep Intel honest. But I would not buy FX 8350 just because it does better in 2 newer games. What about all the older games? Is it worth the dramatically higher power usage? Not to me.
 
I am sure that this game has great multi-threading implementation

It doesn't. Go to a big area like Mountain village or shantytown, watch how your FPS and GPU usage drops. Now check your CPU per core usage since it's the culprit. Only 2 cores are taxed, the rest not at all.
 
I ran the bench on my rig.

i5-3570k @ 4.5ghz
7970 crossfire @ 1225mhz
2560x1440
Ultimate Quality

mins: 47
Max: 70
Avg: 60
 
No, AFR cannot be fixed. If you don't notice it, you either have always more than 50-60fps, a CPU bottleneck or your perception is just different.
AFR will always microstutter below a certain fps threshold that varies from game to game. Usually it's about 50.

When I am using the same game, with the same settings, on the same monitor, with the same 60fps vsynced and one system stutters while the other does not, it can't be my perception that changes, can it now?

Also as I specifically mentioned, if I enable MSI AB's framerate limiter and keep vsync enabled, this stutter goes away. Again on the same system, same settings.

Yes AFR will stutter worse than a single gpu solution if the framerate is low, but that's why you're getting two gpus in the first place, so the framerate does not drop.

Even my old 5850 CFX solution, can still provide some good gaming settings without stutter. With one card this would be impossible.
 
It doesn't. Go to a big area like Mountain village or shantytown, watch how your FPS and GPU usage drops. Now check your CPU per core usage since it's the culprit. Only 2 cores are taxed, the rest not at all.

my i3 definitely struggles a lot on the shantytown (under 30fps I think),
the solution is to lower level of detail to high (or medium, if the target is higher)...
 
Definitely pounding my i3 in shantytown, actually that's why I'm here I thought I needed to reboot since it's been pretty close to flawless up until that point >.<
 
These were pretty bad for me. Had to roll back to 13.2 beta 7. Trifire just wouldn't work. It showed that it used all three cards, but the performance was worse than two cards. Far Cry 3 felt like a slide show, even though the game was reporting 50-60 fps.
 
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