This game can be fun but is more often than not, maddeningly frustrating. The force feedback for my Logitech Momo FF wheel keeps getting disabled randomly for no reason...works on some tracks sometimes and not on others.
Some of the car physics is downright weird.....some cars handle as if they're on a sled, understeering into the guardrail even at 30 mph on easy corners. And there are some cars that bounce badly on the track in the invitational races...especially the carrera GT at Spa and the Veyron at the 'ring. No options for tweaking either!
The collision physics is utter rubbish. AI cars literally fly up into the air, crash into the track, bounce around and then continue as if nothing happened. If you ram a car from behind, you can actually make it slide backwards *over* your own car lol...happened with my Works Murcielago at Spa earlier today.
Then there's the crazy AI that spins you out for no reason, and can be hyper-agressive. That's a really bad design decision in a game that is supposed to be about precision driving. In general, the AI is pretty dumb.
The vinyls customization is a PITA...can't see the whole car during customization, and cannot mirror the vinyls on the other side!
Ofcourse, since it's a console port, the menu system sucks the donkey's proverbials.
NFS:Shift could have been a great game, but ultimately ends up in the dustbin of mediocrity due to to the frequently poor gameplay, bad design elements, and numerous bugs.:thumbsdown: