Decline. The plan has 2 unknowns on it, which is far too great a risk.
Barring Luke Skywalker magic, that is.
Decline. Krazy and SSnail aren't verified yet.
It boggles my mind that imperials are willing to take a risk when we can guarantee 3 successes.
If it fails, we'll all know exactly who the rebels are, because the game would be over.This mission needs 2 failure votes to fail. If it fails, then I will know exactly who would be the other rebels. Do not question my method.
This mission needs 2 failure votes to fail. If it fails, then I will know exactly who would be the other rebels. Do not question my method.
If we pass too many doesn't that count as a fail? I'm not voting yet, but it's looking like a decline.
Yup, 4 consecutive declines ends the game. But that won't happen, since there isn't a 4-person gap between known imperials.It's 4 plans declined per task and the rebels win.
Accept
