sorry my mistake for mentioning your name (but it sure got someone's attention ;-)
I play my games at the resolution b/c I CAN. I have the power to do so. With a console, you don't have that CHOICE. But with GT3, I don't even mind the resolution b/c the gameplay is great and the graphics are still excellent. After playing Project Gotham and DOA on the XBOX, it didn't even phase me what reslution the game was running at b/c the environments and character models were so diverse and detailed.
oh so you don't mind playing NFS

U, Quake 3, UT in 640x480? ok then..
I play at those resolutions becuase I WANT TO. I've run at 640x480, I know what I like. more detail looks nice alright, but I also want it on a higher res screen.. I couldn't ever stand Playstation's graphics, even the N64 was too low resolution to make out much detail. Dreamcast was fine (I think cause it could run a full 640x480), at least the games I saw. no doubt todays games on the XBOX, and Gamecube are running at 640x480 (I think the PS2 might be limited there, though I don't know). but guess what? I was watching these games on a TV, that was either 5 feet away, or small and closer up. either way, becuase of that, it's harder to see the individual pixels.
So a game has to have a story line to be fun and immersing? Give me a break. UT didn't have much of one and I enjoyed it. Sometimes, you just want to get into the action w/o a lot of BS script scrolling in your direction. Tribes 2 doesn't have much of a storyline...FUN GAME. Same for the original.
I've seen MGS2, and to be honest, i wasn't too impressed with the in game graphics that I saw (this was with a friend showing it to me). it was pretty detailed, but not beautiful. what makes the game stand out, is the fun factor and storyline.
as for Tribes 2, you don't need a storyline for a game made to be online. online play is usually fun on it's own, without a storyline, because it's dynamic. UT is actually pretty good in single player, if you run Practice sessions against bots. it still gets old quickly, but it's a HELL OF A LOT MORE of a game than Quake 3.. that is, unless you play quake 3 online (which I mentioned above).
Well, if you don't know anything about it, why even bring the game up as it will probably never see the light of day? You're trying to compare an unfinished, unreleased game with no release date in sight (or feedback from the developers...2 guys mind you. Just TWO people working on this damn thing) to something like GT3. Whatever man.
GT3 was not the end all be all of simulation. it was definately a fun game to play, and more realistic than alot of games on the console especially, but there are games on the computer (I think older ones) that definately beat it if you want a simulation game. I hear one of the NASCAR games still stresses the computer quite a bit. though I never was a fan of NASCAR..
Who said anything about this being about YOU? This has nothing to do with YOU or any of the other gamers out there. It has to do with developer that simply WON'T just enable an option/version of a game that will lock out lower spec machines and allow people that have the horsepower (graphics/CPU) to run the game with the full potential of the graphics card and API
well guess what, there are PROBABLY more people like ME than like YOU, therefor, if the developers want to sell more games, they develop them with computers like MINE in mind (it just happens that way, things are pretty complicated eh?).