What on Earth are you babbling about?
http://www.overclockersclub.com/reviews/intel__core_i7_980x/8.htm
See the dark red column? The label clearly says “Athlon II X2 240e”. Would you like me to post a screenshot and circle it for you?
That processor is far slower than an E6850 @ 3 GHz (20-30%, if not more), and yet it’s only 4 FPS slower than the six-core i7 980X. Even better, that particular review uses a GTX260, which is the same as your GPU. Clearly you’re doing something you’re not telling us (are you even using HQ 16xAF for instance?)
What an absolute waste of money sinking money into the processor for Far Cry 2 when it’s obvious the GPU is the primary bottleneck at any reasonable resolution/AA/detail level.
What are you talking about? Are you even reading the benchmarks I linked to?
I said the GPU is the biggest bottleneck by far. I also said overall for 17 games, there was little to no difference from the processor on average.
For the specific case of Far Cry 2, a 50% CPU underclock went from 40.14 FPS to 38.25 FPS, which is a
4.71% performance loss. Meanwhile the GPU dropped down to 31 FPS from the same 50% underclock, which is a
22.77% performance loss.
So, the GPU affected performance by a factor of almost five. For Far Cry 2, I’d rather have an E6580 underclocked to 2 GHz paired with a GTX480, while you can have an i7 980X with six cores running at 4 GHz if you like, along with your GTX260.
It doesn’t take a genius to figure out that I’ll get far better performance and image quality than you will.
Where? Show us the screenshots in Far Cry 2. Run the game at my settings and show us. I have five professional reviews demonstrating CPU flat-lining when the game is run at similar detail levels to mine, hence backing my claims.
You keep repeating statements but fail to provide anything to back them up. I’ll link this again to you for the last time:
http://www.techspot.com/article/255-battlefield-bad-company2-performance/page7.html
Even at 1680x1050 and 1920x1200, there’s no major performance difference between 2.22 GHz and 2.96 GHz. At 2560x1600, there’s absolutely no performance difference between 3.7 GHz and 2.22 GHz.
And this is with 5870
Crossfire, with just
2xAA. Use 4xAA on a single 5870 and you’ll be hitting that flat-line much sooner. On your GTX260 you’ll probably be flat-lining at 1680x1050 with 4xAA, or maybe even at 1280x1024.
http://www.xbitlabs.com/articles/video/display/battlefield-bad-company-2_5.html#sect1
Even at just 1280x1024 with 4xAA, a 5970 improves the average framerate by ~45% and the minimum framerate by ~55% over a single 5870. I’m not sure how anyone can claim the game is CPU limited based on that result.
Actually you haven’t really shown anything. The FC2 results you posted are not in line with the five other reviews I posted that back my claims, so you’ll forgive me if I don’t take your results seriously. Again, post up third party benchmarks for the other games you keep repeating and I’ll look at them.
My “crazy logic” is to increase the detail levels to ensure the highest possible IQ while being playable. That’s not “crazy logic”, that’s taking the best possible advantage of a product I paid money for (the GPU). A natural consequence of this is that the CPU becomes far less relevant that the GPU.
I also notice you’ve yet again dodged the issue of showing benchmarks for the rest of the games you keep parroting every time a thread like this comes along. I've conceded Arma 2, GTA4 and RE5, so let's see you prove the rest. If the sole basis of your argument rests on those three games, then you don't really have a leg to stand on.