EA wouldn't attract as much attention as they do if EA were "only" a publisher. Here is an example that most North Americans aren't familiar with: the FIFA series. Developed and published by EA, with lots of money of thrown at it (some of it on exclusive FIFA and UEFA licenses) it's annual refreshes (sound familiar?) thoroughly sucked for nearly a decade. Eventually EA got it, I think 2 versions ago.
We all know it's $$$ but it's funny how Crytek dropped Ubisoft and went to EA. Reading between the lines from Cevat Yerli's interview, they'll part ways after Crysis 3.
EA: Either buying creativity or throwing money at something until it's good enough, watering down potent projects in the progress.
EA wouldn't attract as much attention as they do if they didn't make games or own studios where people want to like the games.
You don't see much hate for Ubisoft, because no one gives a damn about Ubisoft games for the most part. You get the occasional hate, but nowhere near as much as for EA because they don't make as many games that people care about/want to care about.
As for money, well they had a net operative margin of below 1%.
That compares to Activision Blizzard's margin of around 25%, or to put it another way, ActiBlizz made $1bn on $4.7b, while EA made $35m on $4.1bn. They aren't very good at gouging people for money.
(And to the guy who wonders how much they spend on admin, you don't care that much, because you could easily find out for yourself if you wanted, it's publicly available information).
And speaking of ActiBlizz and EA, are you sure you want Westwood/Bullfrog/etc back in name? Do names matter?
The guys who make CoD, even under the Infinity Ward name, aren't the same guys who started IW.
The guys who made Diablo 3 under the Blizzard name aren't the guys who made Diablo/Diablo 2.
The guys who would be under Westwood or Bullfrog wouldn't be the guys who ran Westwood/Bullfrog and made the games you remember 10+ years ago. It's pretty meaningless to complain about studios being shut down unless you know that the studios which were shut down were the people who made the studios what they were.
Now they could have been, but they equally might not have been, so it's silly to harp on about them.
Also one part of EA is only a publisher, EA Partners (
http://www.gameinformer.com/b/news/archive/2010/05/25/a-history-of-ea-partners.aspx), and they managed to be appealing enough for Crytek, id, Epic and Valve.