Hacp
Lifer
- Jun 8, 2005
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What does "double precision" do? Is that the only type of calculation performance that matters for HPC?
Where is ATI when it comes to double precision?
Isn't double precision just 16 numbers instead of 8?
What does "double precision" do? Is that the only type of calculation performance that matters for HPC?
Where is ATI when it comes to double precision?
It's not going to do well in the 3d/rendering market because it uses way too much power and produces too much heat for effective an effective server model. If you are building some sort of render farm you would not want to use Fermi cards because you will be looking at performance per watt if you have any sense.
Can someone explain the trade-offs a company must make in total computational power when building more double precision into a product?
Would it be possible for the entire architecture to be double precision?
So other than the event/error handling and ecc memory the cards are kind of 1 to 1.
Double precision is for HPC. Single precision in games since it's not critical the calculations are exactly right, game engine code is optimized for approximations anyway since it's faster than finding the real values.
It's 64 bit floating point numbers instead of 32 bit floating point numbers.
Isn't double precision just 16 numbers instead of 8?
Hard to find/not at Newegg is different than impossible to find. Going to Google shopping I found a few places that have them in stock. If you think the 5970 is hard to find, I'm willing to bet Fermi will make it look plentiful in comparrison. Just my guess... we'll see soon enough.
